You've just arrived on the island of Sunset Moon, tasked with looking after your sick grandpa and his farm. Will you be able to stay on track and fulfill your responsibilities, or will the temptations of this Mini Open World Game pull you in other directions?
As I'm working on my demo (a big one...), I have been sidetracked for a week or two by the GGX event on September 20-21 in Gothenburg. RunicCodes will be there! I'm about to show of my game for the first time ever, but since it's such an enormous mini-open world adventure, I thought it would be impossible to get any feedback from guests by simply letting them play the game without any objectives.
So, I did it the RunicCodes way; I went all in. I've sealed off a small portion of the game and created an "in-game GGX event" where you can stroll around and talk to the locals - also, your date Sakura-Chan is waiting for you there! Some of the dialogues are from the original game, while others are made just for this event.
The idea is to give the player a feel for the game and delve into the bombastic dialogue system and my super diverse cast of characters. I've been extremely busy making UI images for all NPCs where they show emotions. This took forever but is totally worth it. The dialogues are so much better when the NPCs show facial expressions based on how you steer the conversation.
The goal is to release the demo here on Steam as well, unless it's too complicated and unless I can replace the GGX demo with the actual demo I've been working on.
Stay tuned and wait for a demo update shortly after GGX (September 20-21, 2024).
GGX Info: www.GGX.se