Conversation Tree - FINALY DONE!

Sunset Moon

You've just arrived on the island of Sunset Moon, tasked with looking after your sick grandpa and his farm. Will you be able to stay on track and fulfill your responsibilities, or will the temptations of this Mini Open World Game pull you in other directions?

Not much gameplay to show this week, apart from a funny glitch I ran across... All NPCs acted like the Janitor (Who's job is to fix all the stuff you break while playing the game...) The conversation tree is super complex and I'm so exited its finally done! You can have: - Normal conversation based on your class, season, event, quest etc. - Conversation based on Events (Midsummer, Xmas, New Year etc). - Give and get reactions based on the NPCs likings. - Heart To Heart moments. Once you get to know someone, he might ask you more in-depth stuff where your job is to navigate the conversation to make the NPC feel better and increase the NPCs friendship. - Quests. In order to increase the NPCs friendships, do a side quest or two for them! - Special Events. If you visited certain places, made certain choices, the conversation can alter based on those. - Get married, divorces, married again etc etc! The conversation is different based on WHO you marry and WHO you divorce. [previewyoutube=wP49h3E21hY;full][/previewyoutube] Can't wait to start writing conversations for each NPC, and make each one of them look and feel unique and interesting!