Happy pride month everyone!
As the team continues working on the full game, it's time to bring some of those improvements & bug
fixes over to the demo. We were hoping to have this update out earlier this month, but have been wrestling with a few tricky bugs.
In our last update we talked about moving from a static sequence of conversations to our new Systemic Story System. This system is intended to introduce more variability in the types of conversations that the player encounters in each playthrough. It has been huge for us in terms of unlocking narrative flexibility for the full game.
In addition, GDS was part of [url=https://www.youtube.com/watch?v=Ozqhc7YXd3M]Wholesome Games Direct[/url] this month, as well as in the Wholesome section of the Guerrilla Collective event here on Steam! We hope you had a chance to check out some of the other amazing games. As a reminder, be sure to give them all a Follow & Wishlist - it's a huge help for upcoming games, and a great way to support those devs.
Onward with the changes in this update:
[h3]Updates to chat:[/h3]
[list]
[*] Characters now include their pronouns
[*] Fixed an elusive bug with the player choice buttons (see bug fixes below for more info)
[/list]
[h3]Updates to intro/tutorial:[/h3]
[list]
[*] More recent images
[*] Reflects the character impact change from previous update
[*] Based on feedback, removes the fake vertical scrollbar that was confusing some players
[/list]
[h3]Bug Fixes:[/h3]
[list]
[*] Fixed some issues related to the system story system
[*] Fixed a bug where quickly clicking on a choice would make that button not show text on subsequent choices
[*] Fixed a logic issue on Tala's conversation on day 14, where some choices would repeat
[*] Fixed a few typos and minor text tweaks
[/list]
Thanks again for playing our demo. Please send us your feedback, either through the survey link you can find in the game menus, or reach out to us on [url=https://twitter.com/DoubleBlit]Twitter [/url]or the Forums here on Steam.
- The GDS team