Hey there, Game Directors! We’ve been hard at work on the full game, but we wanted to get one last demo update before we say goodbye to 2021.
[h3]Preview Character Impact:[/h3]
Previously, when the player made a choice in conversation, there was no option to tell whether this would impact a character negatively or positively. In this update we’ve added this as an option for players who want to see how a character will react before making a choice.
[list]
[*] Added ability to preview which characters will be impacted by a choice (based on the difficulty setting in Options)
[*] Minor UI adjustments for all aspect ratios
[*] Preview and Impact (after a decision) values were updated to use the same system
[/list]
[h3]Bug Fixes & other improvements:[/h3]
[list]
[*] Adjusted a Tala conversation impact and character emote to better reflect the intent
[*] Fixed some of the ‘game fail’ ending screens
[*] Some minor text updates & typos
[/list]
Thanks again for playing our demo. Send us your feedback via the survey, or reach out to us on [url=https://twitter.com/DoubleBlit]Twitter[/url] or the forums here on Steam. We’d love to hear from you!
We wish you all a fantastic holiday season!
- The GDS team