GDS - Dec Patch Notes & Dev Update

Hey there, Game Directors! We’ve been hard at work on the full game, but we wanted to get one last demo update before we say goodbye to 2021. [h3]Preview Character Impact:[/h3] Previously, when the player made a choice in conversation, there was no option to tell whether this would impact a character negatively or positively. In this update we’ve added this as an option for players who want to see how a character will react before making a choice. [list] [*] Added ability to preview which characters will be impacted by a choice (based on the difficulty setting in Options) [*] Minor UI adjustments for all aspect ratios [*] Preview and Impact (after a decision) values were updated to use the same system [/list] [h3]Bug Fixes & other improvements:[/h3] [list] [*] Adjusted a Tala conversation impact and character emote to better reflect the intent [*] Fixed some of the ‘game fail’ ending screens [*] Some minor text updates & typos [/list] Thanks again for playing our demo. Send us your feedback via the survey, or reach out to us on [url=https://twitter.com/DoubleBlit]Twitter[/url] or the forums here on Steam. We’d love to hear from you! We wish you all a fantastic holiday season! - The GDS team