This is a Rogue-like game with a combination of JRPG, auto chess, and galgame elements. Players can choose from two different female protagonists to embark on a unique adventure. Additionally, players can recruit followers, strategize their formations, and develop their town!
[h3]Bug Fixes[/h3]
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[*] Fixed an issue where magic cards could not be selected.
[*] Fixed an issue where the magic attribute for the Decotine's Magic Class was incorrect.
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[h3]Character Adjustments[/h3]
[b]Soul of the North Adjustments[/b]
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[*] Passive skill now triggers after only 4 normal attacks at all star levels.
[*] Attack speed increases by 1% for each unit that dies.
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[b]Bhuj Adjustments[/b]
[list]
[*] Passive skill damage doubles after using the active skill (scaling as 2-4-8-16, etc.).
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[b]Guardian Archangel Adjustments[/b]
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[*] Passive skill no longer converts attack power and skill strength. Instead, when the Guardian Archangel is on the field, all allies receive damage reduction.
[*] Using the active skill enables the next skill to deal additional damage. This effect can stack.
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[b]Light Elf Adjustments[/b]
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[*] Each Light Elf will increase the maximum health of all characters. Multiple Light Elves will have cumulative effects.
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[b]Nekomata Adjustments[/b]
[list]
[*] Passive skill applies a “Sinister Mark” to the target. The number of targets scales with star level (4/6/8).
[*] Active skill damage increases based on the number of Sinister Marks on the targets.
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[b]Takemikazuchi Adjustments[/b]
[list]
[*] Soul Bond bonus is set to 1 at all star levels. The Thunder Arrow now fires an additional shot for every 20 Soul Bond layers.
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[h3]Bond Adjustments[/h3]
[b]Holy Prayer Adjustments[/b]
[list]
[*] After a follower dies, instead of gaining an invincibility effect, they now receive overall damage reduction.
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