Game Update - New Difficult Level

Lost Marbles

Lost Marbles is a fast pace physics-based rolling platformer. The game includes 3 game modes; Time Trials, Gem Arenas and Arcade Playlists. The game is broken into 5 difficulties, so no matter your style of gaming, there will always be something to play, and every level has a global scoreboard.

I wasn't planning to release this level quite yet, but I wanted to make a few changes to the game and since the level was ready to go, I have decided to include it here. The change that prompted this update was to lock arcade mode until the player has completed the games tutorial levels (the blue levels). I am doing this because I have seen far too many people jump into the game and immediately load up Arcade mode as their first play. This usually ends up in the player getting frustrated as Arcade doesn't actually include any of the tutorial hints, followed by rage quitting the game... This obviously isn't the best first impression of the game that I want for the players, so I wanted to get this update out asap. As the title mentioned, the update also includes the newest (and hardest) level, 'Unfinished Business'. The level will have you navigating some very thin, curved platforms, as well as avoiding deadly laser beams! Do you have what it takes? Full patch notes: [list] [*] Arcade mode now required completion of beginner levels to play [*] New level added: Unfinished Business [*] The jingle for collecting all gems now correctly reflects your volume settings [*] The sound when attempting to finish a level without all the gems has been changed [*] Removed the two empty tutorial hints that were on top of the gems in 'Gimmie The Loot' [*] Fixed the issue with the Legacy mode tile showing incorrect mode rating [*] A new level start animation has been added to the game [/list]