Game Update - 25 June 2024 - v1.3 ?11516

[ItA] = Into the Abyss only [AoD] = Atlas of Discovery only [h2]Changes & Balancing[/h2] [list] [*] Reduced Tangled Grove entry cost to 2M ASC, down from 2.5M [*] Reduced node respawn interval of Abyssium Ore and Abycite by 66% [*] Reduced node respawn interval of Brumite Ore by 40% [*] Reduced node respawn interval of Gloomite Ore by 20% [*] Increased Farming Abyssal Level requirement of the first Special Plot to 7 ito match the level requirement of the first Special seed you can plan there. [/list] [h2]Fixed[/h2] [list] [*] Fixed instances where it was possible to change actions while loading saves, causing offline progress to run on that new action rather than what you were previously training. [*] [ItA] Fix Agility Obstacle 6-2 providing bonus to Skill XP instead of Abyssal XP [*] [ItA] Fix overlords superior enhancement using incorrect values [*] [ItA] Remove some items counting toward completion when they should not be. [*] [ItA] Fix incorrect bonus on blighted superior enhancement [*] [ItA] Fix Abyssal Leprechaun x Abyssal Salamander giving regular Bars instead of Abyssal Bars [*] [ItA] Fix Bird Nest Potions consuming charges on Abyssal realm actions [*] [ItA] Remove corruption menu glow if Skill isn’t unlocked yet [*] [AoD] Fix cartography not rolling for Ancient Relics on Survey action. [*] Removed inaccurate info about chances below 0 from cost reduction tooltip [*] Adjust preservation chance to clamp between 0 and max cap to be consistent with doubling chance [*] Fix Shop purchases that provide conditional modifiers no clearing/resetting on stat updates. [/list] [h2]Modding[/h2] [list] [*] Fix interfaceReady hook happening before first offline progress [/list]