Game Development Log (Issue 7)

无休仙途

This is a casual strategic placement game. In the aerial world set in ancient China, players will play the role of a descendant of the Immortal Cultivation Sect. Travel through the barren continent, obtain various resources, build your sect, and ultimately ascend to the immortal realm.

Time flies, and in the blink of an eye, it's already 2024. First of all, I wish everyone a Happy New Year! After a short holiday, it's time for another update in the development log~ This issue will mainly introduce the character pathway system that will be updated following the Demo version. Pathways are the most direct means of enhancing abilities for characters after breaking through boundaries. [img]{STEAM_CLAN_IMAGE}/44799917/85d5ca17a3e180130eb2250eef6521267876ada7.jpg[/img] The Demo version will offer a total of 6 pathways for each character to choose from. Each pathway includes corresponding "Pathway Exclusive Enhancements," as well as common "Basic Technique Slots" and "Core Technique Slots." Pathway Exclusive Enhancements reflect the unique characteristics of each pathway, progressing in three stages: "Initial," "Advanced," and "Ultimate," with two selectable effects for each enhancement. Technique slots allow players to freely combine unique enhancements. Each character will eventually obtain 9 basic technique slots and 3 core technique slots. Basic technique slots are typically used to cultivate common techniques, such as increasing attack power, critical hit rate, or switching the character's primary elemental attribute, enhancing the speed of removing poison, and so on. Core technique slots are usually used to cultivate techniques with powerful and unique effects, combining various techniques with pathway enhancements, which can have a myriad of effects on a character. Various techniques can be obtained from exploring the map, defeating enemies for loot, purchasing them in sect markets, or as rewards for various tasks. After obtaining techniques, players can further refine them in corresponding sect buildings to further enhance their effectiveness. We plan to update the pathway system and some technique acquisitions in the March version; the remaining content will be gradually released in subsequent updates, so please stay tuned~