Galactic Chef Experimental Playtest Alpha 080

FlavorSpace Playtest

It's been a long time! This is an experimental update to get early feedback on numerous changes to the game's systems, although the changes might not be immediately obvious. If you're looking for a smooth/polished experience, you may want to wait for the next update, but any feedback on this version would be appreciated! Some highlights: • The cooking simulation has been redesigned for more realistic liquids and better cooking gameplay. • Each tutorial is now followed by an un-guided challenge. • Ingredient selection has been moved to a "pantry phase" after challenge introduction where applicable. • The Food Vacuum now collects food and ejects it when full, instead of simply destroying it. • The Flipper can now lift and carry food in addition to flipping it. • Grabbing near the edge of a container (dish or cookware) now always grabs the container, instead of sometimes lifting food from the container. • The Recipe Planner has been revamped for greater flexibility. • Judging and scoring have been improved. • Many other changes were made behind the scenes to prepare for future additions. • The Galactic Chef "pilot episode" has been temporarily removed, and will be added back in another update soon. Known issues: • Saved games from older versions are no longer compatible. • Liquid behaviors such as re-solidifying are not fully implemented yet. • Judges are currently too forgiving. • At least one bug in the Recipe Planner may cause incorrect simulations.