It's been a long time! This is an experimental update to get early feedback on numerous changes to the game's systems, although the changes might not be immediately obvious. If you're looking for a smooth/polished experience, you may want to wait for the next update, but any feedback on this version would be appreciated!
Some highlights:
• The cooking simulation has been redesigned for more realistic liquids and better cooking gameplay.
• Each tutorial is now followed by an un-guided challenge.
• Ingredient selection has been moved to a "pantry phase" after challenge introduction where applicable.
• The Food Vacuum now collects food and ejects it when full, instead of simply destroying it.
• The Flipper can now lift and carry food in addition to flipping it.
• Grabbing near the edge of a container (dish or cookware) now always grabs the container, instead of sometimes lifting food from the container.
• The Recipe Planner has been revamped for greater flexibility.
• Judging and scoring have been improved.
• Many other changes were made behind the scenes to prepare for future additions.
• The Galactic Chef "pilot episode" has been temporarily removed, and will be added back in another update soon.
Known issues:
• Saved games from older versions are no longer compatible.
• Liquid behaviors such as re-solidifying are not fully implemented yet.
• Judges are currently too forgiving.
• At least one bug in the Recipe Planner may cause incorrect simulations.