Frostpunk 2 | Hotfix 1.1.1 & City Workshop Grand Opening

Frostpunk 2

Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.

[b]Greetings, esteemed Stewards of New London![/b] Your continued feedback and engagement with Frostpunk 2 have been invaluable in shaping the future of our frozen metropolis. We're pleased to present another round of improvements and fixes based on your reports, ensuring your cities can operate at peak efficiency. [h2]🔧 Key Improvements 🛠️ [/h2] [list] [*]🏛️ [b]District Stability[/b]: Fixed several construction and modification issues [*]🖥️ [b]Interface Clarity[/b]: Enhanced visibility and functionality improvements [*]⚡ [b]Performance Updates[/b]: Optimizations across multiple systems [*]🌏 [b]Platform Support[/b]: Added Exclusive Fullscreen support for MacOS [/list] [img]{STEAM_CLAN_IMAGE}/41041469/e4815c7c023d54f637425b02333bf7502260dc3d.jpg[/img] [h2]📋 Full Patch Notes[/h2] [b]Frostpunk 2[/b] [b]Hotfix v.1.1.1[/b] [b]31/10/2024[/b] [h3]Gameplay[/h3] [list] [*]Softblocking by cancelling the construction of the Main district in colonies is not possible now (If you've experienced this issue, please load a save state from before establishing the colony. All later saves will continue to crash.) [*]Fixed infinite affinity loop exploit upon cancelling district construction after one was started [*]Fixed modifiers not being applied properly to newly constructed districts and buildings when loading save files from previous patches [*]Fixed cancelling deconstruction of buildings which are being destroyed by factions [/list] [h3]Interface[/h3] [list] [*]Redundant 'Cancel research' tooltip will no longer be visible in Idea Tree on the ongoing research preview in the top left corner of the screen [*]Improved ability cooldown visibility in dark mode [*]Moved the faction formation button to a more visible spot [*]Fixed district outlines disappearing when some conditions were met [*]Fixed Expansion ambition being different for Utopia Builder legacy maps [*]Fixed Dark mode prompt from being partially visible in the settings menu [/list] [h3]Art[/h3] [list] [*]Fixed delegates duplicating and A-posing in the Council seats upon forming a new faction [*]Optimized very low and low graphic settings [*]Fixed Survillance Tower searchlight visuals after loading a save file [*]Various minor optimizations [/list] [h3]Audio[/h3] [list] [*]Implemented missing translations to Chinese voiceovers [*]Audio optimizations [/list] [h3]Other[/h3] [list] [*]Steam Workshop is now available for mods [*]Exclusive Fullscreen window mode support for MacOS (in-game monitor switching TBD and will be delivered in a future patch) [*]Fixed memory leak related to extensive Fighting Hub usage between saved game states [*]Fixed game not applying proper upscaler on the first launch leading to lower performance than intended [*]Fixed Lumen/Reflection artifacts on iGPUs [*]Fixed crash related to usage of Asian fonts [*]Fixed crash related to relations [*]Fixed crash related to roads generation [*]Fixed crash related to proximity effects [*]Achievements fixes [*]Tutorial fixes [*]Mod integration fixes [/list] [h2]🎮 Steam Workshop Integration[/h2] We're thrilled to announce that the gates to community creativity are now wide open on Steam! The Steam Workshop integration marks an exciting milestone for Frostpunk 2, allowing you to shape New London in ways never before possible. Starting today, you can browse, upload, and use mods through both Steam Workshop and mod.io services. [img]{STEAM_CLAN_IMAGE}/41041469/906c1e6f0f9fe10243f8775311287f5ee4165fd8.jpg[/img] This marks the beginning of a new era for Frostpunk 2, where your creativity can truly flourish. We can't wait to see what ingenious modifications and additions you'll bring to New London! [quote]"Innovation springs from necessity, but true revolution comes from freedom to create." - 11 bit studios[/quote] Stay warm, and may your workshops buzz with activity! - The 11 bit studios Team