Frostpunk 2 | Hotfix 1.0.5 Is Live!

Frostpunk 2

Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.

[h2]⛏️ Hotfix 1.0.5 Is Now Live ⛏️[/h2] We’re coming to you with yet another update of various fixes and optimization improvements, addressing [b]gameplay[/b] and [b]balance[/b] issues, making various[b] interface optimizations[/b] and much more. [img]{STEAM_CLAN_IMAGE}/41041469/2c42aa2e2ccf27f16f933717906cd28e186d16c5.jpg[/img] [h3]Frostpunk 2[/h3] [b]Technical Hotfix v.1.0.5[/b] [b]04/10/2024[/b] [b]Gameplay & Balance[/b] [list] [*] Districts will no longer remain blocked after the Protest has been resolved through increased relations with a protesting Faction [*] Fixed softblock related to quests not starting at the beginning of Chapter 2 on some occasions. Restarting Chapter 2 may be required for the fix to be applied. [*] Fixed softblock related to quest flow not starting at the beginning of Chapter 4 if the Player loaded a quick save right before the cutscene [*] Fixed crashes which could occur upon using some abilities and loading a save file right after [/list] [b]Interface[/b] [list] [*] Player can now skip the Prologue in New Story submenu [*] Mouse scroll can now be used to trigger zoom stories [*] Implemented +1/-1 buttons on the people transfer panel [*] Adjusted font size during cutscenes [*] Survivor mode save will no longer show up in the Chapter Saves submenu [*] Minor UI optimizations [/list] [b]Art[/b] [list] [*] Zoom stories are now available in Prologue Housing districts [*] Fixed Faithkeeper Lily May from appearing in the Stalwart endlog on some occasions [*] Improved districts and hubs colour coding [*] Minor art optimizations [/list] [b]Other[/b] [list] [*] Introduced popup message on game startup about outdated GPU drivers [*] Further tweaks to HP filter behaviour on macOS which could cause stability issues [*] Disabled HP filter entirely on all game states for macOS [*] Refactored crowd layer behaviour in Housing districts for macOS [*] Slowed down visual effects on Razer and Logitech peripherals [*] Fixed audio playing only in the left headset for some macOS users [*] Fixed some achievement requirements not being applied properly [*] Localization fixes [*] Twitch integration fixes [/list] Carefully going through your comments and feedback allowed us to prioritise what to focus on – one of the most requested changes was to have the option to [b]skip[/b] the [b]Prologue [/b]in the [b]New Story[/b] submenu, which we’re happy to announce is now available. We’ve also introduced a pop-up message at game startup regarding outdated GPU drivers and provided more detailed information about the CPU recommendations. What’s more, we introduced additional fixes to existing [b]DirectX 12[/b] issues, which were implemented to the existing temporary separate branch ‘glimmer', while our team is continuing work on a permanent fix. Thank you for your ongoing feedback and support, we're working tirelessly to make your[b] #Frostpunk2[/b] experience even better with each update! Yours, 11 bit studios Team