From alchemy to the seed of ■■■■■

苍白花树繁茂之时Blood Flowers

A puzzle & plot single-player game. It all starts with the falling star ...... Through the puzzle, find the childhood memories while gradually unraveling the truth of the "Blood Tree Plague" hundreds of years ago.

Hello, brothers who play the game! I'm your game mover, Ocarina. It's finally not hot anymore! The air conditioner isn't tripping anymore either. Maybe a lot of things in life are like this, when you need it he has frequent problems, and when you don't need it he's fine again ...... After we put a little demo, yesterday a group of friends asked me why there is an alchemical array in the game. I: This is a complicated question, but I can not dramatize it............ I really want to go back to yesterday to kill this pretentious self. When we first planned the game, it was determined that this would not be a single story but a series of stories, each of which would give birth to a "monster" - a beast hatched by combining the seed of■■■■■ and human nature. And this combination is equivalent to modifying the nature of "life", as if the hand of God changed the genetic button, creating a new life. In order to give such a mechanism a suitable vehicle, we chose Alchemy. Not only because Alchemy has such a widely known example of human beings Alchemy ...... And Alchemy's graphics, symbols, algorithms, not to do puzzle solving pity ah! The essence of Alchemy, whose source is the , can also be regarded as the progenitor of modern chemistry. It analyzed elements, combined elements, and tried various equivalent substitution elements to achieve the purpose of transforming other elements into gold, and then Nicolas Flamel created the legend of the Philosopher's Stone, which led the simple "Alchemy" to a higher field - I will exchange the elements for I will trade the elements for the time, the elements for life, and the elements for miracles. But something is gained and something is lost. What will be the price of everything you get in exchange for Alchemy? So we created the puzzle part of the game, where the main character and his father love Astronomy and Geology, and their favorite meteorite will become the element of alchemy. The main character and the two girls have precious dolls in their memories, and their memories and beloved objects will also become elements of Alchemy. ↓ [img]{STEAM_CLAN_IMAGE}/42704084/0c7e9534e9d4852616f5dc7adebf8ac4f0673c16.jpg[/img] This Alchemical Array in the game is not derived from the and , the source behind our alchemy points to the outer gods ■■■■■. Therefore, we also adopt elements of ■■■■■. However, the background of our setting (spoilers here) is that the dependents of ■■■■■ infiltrated the East a long time ago to inflict destruction and stir up hearts. They adopted European Alchemical symbols to rewrite the rituals of ■■■■■ in order to make it easier to compel people. [img]{STEAM_CLAN_IMAGE}/42704084/d3d6068379243ddede7f1d13ece699c40f1e6b0f.jpg[/img] The people who laid out the Alchemy Array want to use the greed of the human heart to hatch monsters, while the main characters reverse the Alchemy Array trying to save the city and the people they love. Essentially all things are tools, love is eternal ............ ............ right? [img]{STEAM_CLAN_IMAGE}/42704084/fac15e4845fd5d849a9a34269178d39cec671f77.jpg[/img] follow us if you like!