From 1v1 Duel to 3v3 MOBA

Fun fact: [i]Crystal Conquest[/i] began as a 1v1 game that our Founder, Sean, developed in his spare time. How did we go from a side project called “Duel” to a 3v3 MOBA? Sean realized that he wanted to truly innovate VR by creating fun multiplayer experiences. So, he took the strategic elements of “Duel,” started working on it full time, and hired the first Mystic Interactive employee. Now we need community input! [img]https://i.imgur.com/pNQxdx7.gif[/img] To truly push the VR envelope, we need your feedback. That’s why we’re so excited to launch in Early Access and hear your thoughts :) What do you want from a 3v3 MOBA? Should it become a 5v5 MOBA? What character classes do you want to see? Please share! ~ The Mystic Interactive Team