Save humanity from the brink of extinction in this sci-fi strategy game of survival. Travel among the stars to seek out resources, establish and develop colonies to sustain civilization, and grow your military might to push back against an overwhelming threat.
I recently had the opportunity to sit down with the fine gentlemen over at eXplorminate for a chat that spanned the background, history and development of Fragile Existence thus far, as well as answering questions about specific concepts and ideas that were either already working or planned to be included as the project moves forward.
It was a delight to be able to discuss the game with like-minded strategy enthusiasts, and I'd like to encourage you to give the podcast a listen, and to hit up the eXplorminate crew if this kind of content takes your fancy. If you have any further questions, we'd be happy to hear them on the [url=https://steamcommunity.com/app/1672320/discussions/]official Steam forums[/url], or over on our [url=https://discord.gg/ZhyKev2R7X]official Discord server[/url].
[b]Listen here:[/b] [url=https://anchor.fm/explorminate/episodes/Fragile-Existence-Interview-with-Lee-Harris-e17m7tq]Anchor.fm Podcast interview with eXplorminate[/url]
And here's a little sneak peak of the new terrain engine currently being tested out by a lonely Spider Tank. Planets will soon feature fully sculptured/procedural landscapes with varying height, allowing units to traverse more organically and find higher ground where helpful :)
[img]{STEAM_CLAN_IMAGE}/41115764/701886c2c22d25e725e691622de8b89a1c81b07a.png[/img]