Flea Status Report -30 September 2020

Flea Madness

Hunt. Eat. Evolve! Join a team of alien fleas in this fast-paced game of maddening multiplayer melee mayhem! Choose your species, customize your abilities, and then hunt, eat, and squash your friends and frenemies in team play—or Flea for All, where there can Flea only one!

Today is really good time for the status report :) This whole month we've been working on next big update but have something to show you even now. As always join our discord for news about the game: https://discord.gg/hxxSZfw So let's start: General: - Basic optimisation for levels. - Ability butterflyare now able to fly. Try to catch it and get random perk: [previewyoutube=nc_DrmlPlMo;full][/previewyoutube] - Balance fixed again. - Dash attack is now working fine even with high in-game ping (tested up to 150ms). Art: - Assassins have gotten their first texture: [url=https://discord.gg/hxxSZfw][img]https://pbs.twimg.com/media/EiSMNg-X0AIAz_K?format=jpg&name=4096x4096[/img][/url] -Work on Assassin's animation started. -New food NPC - Grasshoper model is ready: [img]{STEAM_CLAN_IMAGE}/34529562/90fb97eeac7037d6b47149532165431e015f513b.png[/img] Programming: - Super old bug that prohibit you from re-connecting to the game without full game restar is finally fixed! - Dead characters parts if now pick-able and add you some health - Huge optimization and cleaning in project code and files. Stay tuned! Thank you! See you soon :)