Deep Space Outpost is a space station building & survival game, involving resource and base management. Build your space station tile by tile, mine asteroids, refine materials and keep your station operational.
Just a little update with a few fixes and improvements, mainly tidying some of the worker code and noticed some issues with workers passing through airlocks.
Patch notes:-
[list]
[*]Improve: MoveInsideIfOut check. Human should try to not target an airlock.
[*]Improve: Spot Occupied, other worker doesnt need to be idle to move out the way.
[*]Improve: Worker airlock detection on move (could stop slightly too late).
[*]Fix: Dont show progress bar on healing.
[*]Fix: LMBHold also check dragselection is still true when LMB released.
[*]Fix: Airlock O2 lock function could get stuck when running at x2 speed, check stored air limit.
[*]Fix: Worker icon could switch colour instead of intended white.
[/list]
Merry Christmas,
Nick