Fixed bug where player progress was reset to zero after game engine update

MiraculousMouse
Community Announcements
After the 1.4 version was uploaded, to my complete horror, all player progress and unlocks were set to zero . . . luckily Moo made me aware of this and now this is fixed. The bug came about after a major update to the game engine I'm using (Gamemaker 2) when I had to rename the project again - but the project's name was slightly different to the original project's name, so the file path to the INI save file was thrown out. I should have picked this up on testing the build, but I mistakenly thought that I had personally reset my own progress recently. Sorry about that. Everything should be back to normal now.