First-person stabilizer improvements!

LIV

All-in-one VR software for creators. Record mixed reality, transform into your favorite avatar, see chat inside your headset, and more.

[h1]LIV v2.8.2[/h1] Improvements, and bugfixes. Have a great weekend everyone! Coming soon for the stabilizer: [list] [*] Both eyes at the same time [*] Blurred background so you can use it with a lower zoom settings [/list] [b]New[/b]: [list] [*] Changed the interpolation algorithm used in the first-person stabilizer so it keeps up better with fast motions, we've adjusted the default presets too. [/list] [b]Fixed[/b]: [list] [*] The first-person stabilizer now correctly uses the eye you choose. Sorry, lefties 😅 [*] We've adjusted the filtering used for the stabilizer so you should not see "crispy" artifacts anymore. [*] The laser-pointer UI would sometimes show up in the first-person stabilizer, which.. isn't the game you were capturing, so we turned that off. [/list]