First improvements

Spaceland: Sci-Fi Indie Tactics

Incredibly dynamic turn-based strategy, reviving the traditions of the old school tactics. Lead a team of the most desperate fighters, destroy alien monsters and uncover the secrets of the lost planet.

Greetings! Fresh off the heels of a great launch (once again, we'd like to thank each and every one of you so much!), we're releasing an update to the game, solving some of the issues we've discovered. [list] [*] German translation is proofread and improved one more time. And doublechecked by our player Alex [GER]. Many thanks to him. [*] English texts for achievements improved [*] Bug with boss and frozen mine fixed [*] Redback shooters AI fixed. They attack you even when you are near them [*] Carmine achievement fixed. Play mission 3, if you want to get it [*] TAB crash when you had dead heroes is fixed. [*] Language detection from Steam Client has been fixed [*] You can cancel selected ability with right click [*] Visuals of geyser are hidden proprely now [*] Right click stops opening settings in battle [*] +200% money for replaying (!) the mission with all achievements completed [*] Bug with missing shield of Markus fixed [*] Prices for equipment in chapters 2 and 3 lowered [/list] Critical bug with infninte waiting is still pending fix. We hope that you enjoy the game! Don't forget to leave any feedback, ideas or just thoughts about Spaceland in the [url=https://steamcommunity.com/app/1021070/discussions/]official Steam Discussion forums[/url]!