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Ferret Scoundrels

Let loose your inner swashbuckler with this Open World Adventure Pirate Game. Sail into unknown waters in search of grit, glory and gold. Become an infamous pirate, prolific tradesman, or respected general. Which discoveries, alliances, and treasures await you is your choice, captain.

Players now have an island to call their own. When a player reaches the current end of the main storyline they will unlock the ownership of an island. You will have the ability to build up and customize your island with lots of choices. [img]{STEAM_CLAN_IMAGE}/34900097/21a72124cf5dd563df246825a794dfa357673ab9.png[/img] The Island is separated into plots. Each plot has several options of what you can build on it. Once you have built your new building you can continue to upgrade it increasing its beauty and usefulness. [img]{STEAM_CLAN_IMAGE}/34900097/6fd58ac043ad5675e3777099a85df33bbdd71631.png[/img] [img]{STEAM_CLAN_IMAGE}/34900097/251c3804971ea102961e6f03c7f84131b4f700e7.png[/img] [img]{STEAM_CLAN_IMAGE}/34900097/6b0ef1f17e4cae65cf5e88124ae6c5e1dea3ce08.png[/img] [h2]Types of plots:[/h2] [b]House:[/b] This is the plot you gain by default where you will build your captains house. Upgrading this plot gives you access to your other plots. [b]Cave:[/b] The cave is a great place to store some of your treasures. [b]Field:[/b] The field might be a great place to raise animals or grow food.. [b]Dune:[/b] The dunes could be a great place to set up a business. [b]Beach:[/b] The beach would be a great place to set up some services. [b]Peninsula: [/b]The peninsula will give the player access to new mystical arts that will greatly increase their power in the game, [b]however this feature will be coming in a later patch[/b]. If you load an old save the game will automatically teleport you to your new island to get you started. The main storyline is still a work in progress and expect to see more in coming patches. [h2]Additional Changes[/h2] [list] [*] We have streamlined and improved the opening tutorial section of the game creating a better starting experience [*] The red line showing the cannon fire direction will dim while your cannons are reloading [*] Selling stolen goods to anyone will give you a small amount of pirate factions [*] Trap Item icon changed [*] Ships will no longer incorrectly show their flag as the same tier as they player and instead it will be based on the power of the ship [*] Fixed several UI bugs regarding the swap button for crafting [*] Fixed bug where ships could keep talking and keep moving after being sunk [*] Fixed bug where zone would quickly fill with pirates during tutorial [*] Reduced the sight range of NPC ships [*] Fixed graphical bug where ghost ships invincibility phase graphics would appear on forever [*] And squished more small bugs than we could count [/list]