FINAL Update- #14: Tutorial.

Spiritlands

Spiritlands is a game of building and survival. Turn a single tent into a bustling network of towns and cities. Grow and fight to survive, and become the leader you dream to be with near endless possibilities.

This is the final update for Spiritlands, and it introduces just a few bug fixes, and a tutorial. Thank you for all the bug reports. If you have any issues do please keep them coming in and I will do what I can to address them like I have for the past few months. The tutorial works like a booklet, with a page or two about every section of the game, from early stages to the later things to think about. There are 22 sections covered but there's no particular reason to read them all at once. You can read a page, act on it, and then progress if you like. There's a tutorial access button in-game above the Helper button (bottom left). [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28564741/ce0d70a2ca7958fa2ab0c79c33a7ded2a3dfb821.png[/img] Each page is designed to be visual, colourful, and with simplified text. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28564741/644a7ebb6408c4dce806574766a2188d057fa8b9.png[/img] You can use the side-panel to jump to specific sections. [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28564741/27b3b1384cde5b4aa3151d2c61a0437cf7c1584b.png[/img] So what now? Nothing I say! Or at least nothing that concerns all existing players. It's my duty to now update the store page that is way out of date, as well as marketing the game. If you've been waiting to review the game and don't have a bug report then now is the absolute time to do so! Spiritlands has been stuck on a Mixed rating for a very long time now, and there is a tonne of content changed and all the negative reviews now don't apply to the game at all. I really hope you all enjoy Spiritlands. I have put over a year's work into the game and thousands of hours. It's a massively ambitious project to undertake for a single independant developer, especially in this industry climate. Thank you to our composer Brian Fairbanks, and to our Pixel Artist Len Stuart who made most of the tiles you see in the game. And thank you to every one of you for playing! [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/28564741/d39b41804535e7e0611caea725837d03580ff4ea.png[/img]