FINAL KNIGHT is a combination of action roguelike and party-based beat 'em up. You form a party with characters distinguished by their race, background, and alignment, enhance their attributes with equipment, and amplify them with artifacts on a journey to defeat the mighty dragon.
[h2]Gameplay[/h2]
Added the third quest. Enjoy the exciting new stage!
[img]{STEAM_CLAN_IMAGE}/42985795/9b07516cbef310459ccc4389e5864e0dc5a8579a.png[/img]
Items can now be used by individual characters.
[img]{STEAM_CLAN_IMAGE}/42985795/c6be6a5d17b560ef99d29bf53dc5fe55ff3465e7.png[/img]
Added challenges to the tutorial.
Lowered the difficulty of the first quest.
Added an option to toggle character names ON/OFF.
Real-time swap is now available only for characters 1 and 2. However, you can change the battle order during non-combat times.
[h2]UI[/h2]
Created a collection screen.
[img]{STEAM_CLAN_IMAGE}/42985795/12c0083506372bc0dcb6809c0b284a26f59d1c70.png[/img]
Unlockable feats are now visible.
[img]{STEAM_CLAN_IMAGE}/42985795/bfc8495527fd9b9332841129e1b788e9f484b0cd.png[/img]
Created a help screen (contents will be continuously added).
Improved the UI for stun and knockdown effects.
Added a health bar for boss battles.
Moved the damage meter behind the damage text UI.
[img]{STEAM_CLAN_IMAGE}/42985795/4de6f24f4196c99bf822a62e9c54e3f3b6ac25c7.png[/img]
Improved visibility for airborne and knockdown effects.
Thank you.