Tanto Cuore is a Japanese deck-building card game where you employ maids to serve you!
1.1.2 r33
Bug Fix
- Fixed an issue with a bad value that could happen when returning a private maid to Town
- Fixed an issue where the Private Maid deck wouldn't draw a returned private maid should immediately be drawn
1.1.2 r32
Bug Fix
- Card Select/Discard selection states were carrying over between popups allowing no cards to be selected. This would cause the AI to soft lock (Natsumi in particular) as no card was discarded and it would be waiting. This would probably cause other unwanted results from similar popups.
1.1.2 r31
Bug Fixes
- Fix some layering issues that cropped up from the previous update
- Fix for Mika's hand reveal when she must be discarded in multiplayer causing a bad lock
- Fix for the exit game button in the game menu not triggering the exit game confirmation
1.1.2 r28
Bug Fixes
- Major Bug - The sweeping maid animation could interfere with the flow of an online game in a pretty bad way, causing players with the cleanup maids enabled to have the game turn not advance intermittently. This should now be better!
- Expanding the House unlockable cards (not just foils) now actually unlock! If you've made enough progress through the mansion they should unlock on the main menu.
- Some minor display fixes for the upcoming cards
Misc.
- Performance Overhaul - We've spent some time optimizing the game in general so if you were using your computer to heat the room while playing Tanto you'll want to find a space heater.
Tweaks
- Updates to text boxes in various places
- Sweeping maid will now just speed up when a player's turn has begun
- Updated some card metadata
- Layered the cleanup maid so she should cross behand your hand
- Fixed the animation on the game log popup to animate out instead of just disappear
1.1.2 r24
Bug Fixes
- Fix the issue where the word "Private Maid" would sometimes appear or disappear when it shouldn't in the private maid slot
Tweaks
- Big update to how the AI analyzes the town a tries to recognize set cards like the Crescent Sisters and upcoming Compy Sisters
- Dug into the AI's understanding of how to avoid screwing itself over with Ophelia grail
- Some performance enhancements with loading card images
1.1.2 r23
Tweaks
- Minor update to the way victory points are detected in the PQ to work better moving forward
1.1.2 r22
- general prep for upcoming content
1.1.2 r21
Bug Fixes
- Ariette Cuore had the same issue as Natsumi where your hand wouldn't show. It should now show.
Tweaks
- Found some errant bold text and unbolded it
1.1.2 r18
Tweaks
- Improved AI decisions regarding buildings
- Fix border thickness on Japanese font, it was way too much
1.1.2 r17
Bug Fixes:
- Private Maids that grant bonus effects when other cards cause a draw will now trigger on Rutile and Pauline when cards are drawn
- Maids should now play their voices on other players' turns during multiplayer
Tweaks
- Add an information popup when visiting a Diamond level for the first time
- Private Maid cut-ins should now be colored to match the player she's working for
- Bad Habit card count is now purple in the Private Quarters
- Localized some more logs
- Fixed some issues where colors wouldn't be set immediately depending where the mouse is when a game starts
Misc.
- Removed an old font that was attached to some text boxes
- Removed another old font that was included in the game for no reason
1.1.2 r11
Bug Fixes
- Received a report of Mika disappearing during a multiplayer game. Mika should now no longer disappear during multiplayer games.
1.1.2 r10
Tweaks
- Update some AI to hopefully better recognize Esquine when it needs cards that provide Servings
- Update an issue where AI would override its choice to play illness with a bad habit
1.1.2 r9
Bug Fix:
- Fix for the game being stuck in the "Start Phase" when you have no cards to discard for Mika. This would lock you out of your hand.
1.1.2 r8
Bug Fixes:
- Fixed an issue with an "errant error" popup that could happen when viewing the end game score. No error was actually occurring.
- Found a text box that was blank in Japanese
- You last room name will now be remembered when hosting a random multiplayer game (it would remember before IF you had made a custom town)
- Pressing escape on the "Click to Play" screen no longer brings you to the mysterious "rice ball" screen
1.1.2 r7
Tweaks
- Saturday's new music has been moved to become the "Mansion and Game Lobby" music
- Two new songs with a more consistent feel have gone into the game screen
- Fixed a few more bad text box settings for Japanese text
1.1.2 r5
Tweaks
- A third song has been added to the mix!
- Fix Japanese font vertical alignment universally
- Adjusted a few text box sizes and some font sizes
1.1.2 r3
Bug Fixes
- Fix an issue with Francine that could soft lock an AI player if Maid Chief piles would run out
- Fix an issue with Francine that may have caused subsequent issues when a player would use her ability
Other Tweaks
- Added an information prompt when visiting a ? level for the first time
- AI should make better selections when using Francine
1.1.2 r1
Bug Fixes
- Fixed the issue where a Natsumi discard prompt would not show your hand when AI would play Natsumi
- Fixed the same issue happening when Nord would prompt (however that could be canceled)
- Fixed an issue where changing Private Quarters view while placing an Illness would allow placement on buildings
Other Tweaks
- "Deck Breakdown" button has been added to the Private Quarters view at the end of the game
- Some updates to the AI's understanding of the Ariette Cuore card
- Revert to the old AI on level 1
- Prepping the game for some future cards has had us roll the version over to 1.1.2 to handle some extra data needed for multiplayer games
- Introduced unlockable foils of the chamber maid chiefs
- Minor updates to the UI in the Private Quarters
- Added a "copy to clipboard" button to the game log