February Fixes Patch

Destroy All Humans! 2 - Reprobed

Crypto is back with a license to probe. The alien invader returns, groovier than ever. Experience the swinging ‘60s in all its chemical-induced glory and take revenge on the KGB for blowing up your mothership. You’ll have to form alliances with members of the very species you came to enslave.

[list] [b]General[/b] [*] Fixed a random issue that OJ18 - The Ravages of Mohgra could fail without a reason [*] Fixed random issues with Blisk enemies and Agent Oranchov showing wrong behavior when the Dislocator was used [*] Fixed some stability issues where the combination of Saucer destruction on a city, followed by a player death thus restarting / reloading the last checkpoint would cause hangs or freezes [*] Fixed a balancing issue when Quantum Deconstructor and Sonic Boom are used together, causing the Quantum Deconstructor to do less damage [*] Fixed some saucer camera behavior especially for looking down causing judders [*] Fixed some Furon handbook entries being not unlocked properly [*] Fixed a music issue during ARK16 - The Coming of Arkvoodle [*] Fixed an issue that was caused by the alert level modification player cheat persisting wrongly across reloads [*] Fixed a random issue, Natalia getting stuck in the escort mission “SM15 - You Only Live 137 Times” [*] Fixed a random issue, the Turret behavior in the mission “SM15 - You Only Live 137 Times” [*] Fixed so the Ninja Bodyguard mutator is no longer visible in certain cutscenes during mission 9 – “The Majestic File”. [*] Fixed a replay issue from the Holopox deck (mission 06 – “No Pox Please We're British”). [*] Fixed that the subtitles do not follow the voice over during a cutscene in Oddjob 01 – “I Left My Parts In San Fran... Err, Bay City”. [*] Fixed an audio issue encountered in the cutscene after completing Arkvoodle mission 16 – “The Coming of Arkvoodle”. [*] Fixed so the Dislocator will not lose ammo under certain circumstances in Solaris. [*] Fixed SFX issues in Takoshima [*] Fixed a number of respawn issues in water [/list] [b]Stability issues:[/b] [list] [*] Fixed a rare crash in Takoshima when the alert level is raised [*] Fixed a rare crash after an attack wave in mission 20 - "The Comrade Who Came From The Cold". [*] Fixed a rare crash at the end of mission 2 - "Where Have All The Flower Children Gone?". [/list] [b]Community reported issues fixed:[/b] [list] [*] Fixed a rare crash whilst exiting the Jukebox [*] Fixed that the Moghra egg in OddJob 18 – “The Ravages of Mohgra” is overly sensitive to disturbance. [*] Fixed so the proximity detector is now functioning when discovering Furotech Cell or Artefacts in Takoshima. [*] Fixed an issue after Photo Mode in Solaris, where Crypto's breathing bubble is active in Bodysnatch. [*] Fixed the Jukebox, so every song is playing. [*] Fixed audio issues during a cutscene after completing Arkvoodle mission 16 – “The Coming of Arkvoodle”. [*] Fixed audio issues during a cutscene in mission 16 – “Kojira Kaiju Battle”. [*] Fixed an audio issue during a cutscene in OddJob 01 – “I Left My Parts In San Fran... Err, Bay City [/list]