In Fear the Night, you are a survivor in a world plagued with zombies. Team up with other survivors and work together to rebuild society from its ashes or choose to trust no one and go your own way in a lawless world.
Greetings Survivors,
We have delayed the patch that was supposed to go live on January 17 10:00 pm PST to January 22 10:00 pm PST due to game-breaking bugs we discovered.
Below you can check the complete list of changes:
Changes
● Characters offline: when characters are offline, they will no longer be in unconscious states remaining in the servers. Offline characters will be in invisible to other online characters, while the data is saved in the server for you to retrieve next time your log in.
● Location of your hacked UA robots will be displayed on the Map.
Fixes
● Fixed some glitching issues and terrain getting players stuck for the Water Treatment Plant and the Gas Station.
● Fixed an issue where when the amount of placed structures for a single shelter or POI exceeds 500, client might be disconnected to server.
● Fixed an issue where the item sorting in the workbenches is incorrect.
● Fixed an issue where Gas Motor and Compressor Parts do not salvage into the right items as indicated. Their salvaging time is also reduced.
● Fixed an issue where the button for Map is bound to M and any other rebound buttons for it are invalid.
● Fixed an issue where Buff icons on HUD do not disappear after the Buff is interrupted.
● Fixed an issue where players are unable to retrieve the backpack if their characters die on the slopelike terrains.
● Fixed an issue where some zombies are invincible and immobile.
● Fix bug that may stuck in the large shelter when fast travel.