Farlight 84: September 12 Update (Expansion "Hi, Buddy!") - Developer Notes

Farlight 84

1st Pet Capture Battle Royale!

The new era of "Farlight 84" has finally arrived! Our expansion "Hi, Buddy!" is more than just an update—it's a game-changing leap forward, introducing revolutionary gameplay and new tactical dimensions. Get ready for the all-new pet capture system, Buddy and Buddy Orb, which will redefine how you approach each game. [u][b]Highlights[/b][/u] [b]Buddy and Buddy Orb:[/b] Introducing a groundbreaking pet-catching battle royale, giving you endless play-style possibilities. [b]Revamped Weapons:[/b] A completely revamped arsenal, delivering a more realistic shooter experience. [b]Expanded Map Upgrade:[/b] Overhauled terrains and structures, inspiring tactical play at all ranges. [b]Hero Updates and Enhancements:[/b] The new Tactical Core offers advanced hero development, while multiple heroes get upgrades and improvements. Farlight 84 is scheduled to be updated on [UTC 2024/09/12 00:00]. There will be a downtime of approximately 3 hours. Once the update is complete, you'll be compensated with 4,000 Gold! Now, let's dive into what's coming in the all-new "Hi, Buddy!" expansion. [h1]▌Buddies and Buddy Orbs[/h1] In this expansion, Farlight 84 introduces an exciting new pet-capturing system—Buddies and Buddy Orbs. This system tightly integrates pets into your combat strategies. [h2]Meet Buddy: Your New Friends in Battle[/h2] [img]{STEAM_CLAN_IMAGE}/43407571/4fed03fd44f1aa0eec6f59146b9588c5d09ea470.jpg[/img] Buddies are mysterious creatures in Sunder Realms, possibly linked directly to Ether. They come in two types: Common and Archon, each with its own unique skills. Common Buddies are more abundant and easier to find, while Archon Buddies are extremely rare and possess immense power that can turn the tide of battle. Once captured, Buddies automatically follow your character and remain in standby mode. You can switch between them at any time, making them ready to unleash their skills. There will be a certain cooldown time after each time you release a Buddy. [h3]Common Buddies[/h3] These Buddies are widely scattered across the Sunder Realms map and are relatively easy to catch. While not as powerful as Archon Buddies, they can still make a significant impact at critical moments. Let’s take a look at their skills: [list] [*] Zephy: Zephy creates a wind field that speeds up or slows down players based on their direction. [url={STEAM_CLAN_IMAGE}/43407571/11310f7e50b642ccae8690b0d8cbe3129179fae4.png][img]{STEAM_CLAN_IMAGE}/43407571/921ab78f5632b9a5e23419941e61ec9b9b5ba6be.png[/img][/url] [*] Buzzy: Buzzy teleports downed teammates or Loot Box to your location after a short wait. [url={STEAM_CLAN_IMAGE}/43407571/085ffaf7740ae1910dd8f12bd4983547b7f44f23.png][img]{STEAM_CLAN_IMAGE}/43407571/e0f5b24062d13b8575caa8cebcfc16baaecaf7de.png[/img][/url] [*] Smokey: Smokey drops a smoke cloud at each bounce, blocking enemy vision. [url={STEAM_CLAN_IMAGE}/43407571/7d31bc9cc890befdcf00db9dcf20e06730be681c.png][img]{STEAM_CLAN_IMAGE}/43407571/367cfeb224bcea2b2edf97d389f73f359014b623.png[/img][/url] [*] Squeaky: Squeaky launches players far away and deals a bit of damage on landing. [url={STEAM_CLAN_IMAGE}/43407571/cb582e4bfa29c6dcada93e5c09678f104f856f71.png][img]{STEAM_CLAN_IMAGE}/43407571/3b23792a1a98d2f0696a4604a7be8c2497ebc9ad.png[/img][/url] [*] Sparky: Sparky explodes after a short delay, dealing big damage to enemies nearby. [url={STEAM_CLAN_IMAGE}/43407571/75faec731bd228e68292b0f630fd5646b013513f.png][img]{STEAM_CLAN_IMAGE}/43407571/273bfa6015bdcff4f5779a417a7e40cd2be37243.png[/img][/url] [*] Petal Peeper: Petal Peeper scans the area and marks enemies on the mini-map, adjusting to the Safe Zone size. [url={STEAM_CLAN_IMAGE}/43407571/029e8f8b35a4763079163f6b443a93558032f1a1.png][img]{STEAM_CLAN_IMAGE}/43407571/8383945bc7dc73321e84392fda8c89d66dcaf0f3.png[/img][/url] [*] Snatchpaw: Snatchpaw steals a random item (not weapons or shields) from the closest enemy and shows a hint pointing to you. [url={STEAM_CLAN_IMAGE}/43407571/7789ff2ef09a3c0053c545cf3f1d596c5da5df62.png][img]{STEAM_CLAN_IMAGE}/43407571/ba04b3276c266c52597d81bfbcf09b18b0dbda6b.png[/img][/url] [*] Morphdrake: Morphdrake disguises you as an object for an extended period. You can cancel it anytime, and taking damage will break the disguise. [url={STEAM_CLAN_IMAGE}/43407571/8d180724d04b56e7c6ad1689a8e8812678b67301.png][img]{STEAM_CLAN_IMAGE}/43407571/e4d3b0212d3f837bc452ebc6d55452766a80a445.png[/img][/url] [/list] [h3]Archon Buddy[/h3] Archon Buddies are rare, but their abilities are powerful, even surpassing other elements in the game. Sometimes they they can dramatically influence the outcome of the match: [list] [*] Time Dominator: Time Dominator moves the Safe Zone toward it, instantly shifting the battle. [url={STEAM_CLAN_IMAGE}/43407571/63ca135216acc8478d8fd5f1204ebdfa4b040627.png][img]{STEAM_CLAN_IMAGE}/43407571/1af693e539feffbd6d549d0cc05cabebcea0cbcf.png[/img][/url] [*] Storm Empress: Storm Empress creates a huge tornado that lifts and damages players over time. [url={STEAM_CLAN_IMAGE}/43407571/adeb79009c7b518caaca4e61378e5c8808238724.png][img]{STEAM_CLAN_IMAGE}/43407571/e67cbc78d892e93360a337a9d34b4e93aaf04f37.png[/img][/url] [/list] [h2]Buddy Orb[/h2] [img]{STEAM_CLAN_IMAGE}/43407571/04a998bbf11c6f82b9944e15da8a14e5d8f3a007.jpg[/img] The Buddy Orb is a high-tech device developed with help from Sunil. It can capture almost any object, shrink it, and store it, making it a vital resource on the battlefield. [h3]Features[/h3] - You start each match with a reusable Buddy Orb, while any additional ones you find during the game are single-use items. - The Buddy Orb can capture not only Buddies but also vehicles, Tactical Facilities, and other resources. [img]{STEAM_CLAN_IMAGE}/43407571/9d42632fa183d625bb69f42fab6d3bc583b5262b.jpg[/img] - You can find Buddy Orbs in Supply Crates, Airdrops, and Sponsor Boxes. Some Buddy Orbs even come with items or Buddies already inside. - To use it, simply aim and throw the Buddy Orb at your target. The capture process will start automatically, with a 100% success rate, and cannot be interrupted—ensuring smooth acquisition of tactical resources. [img]{STEAM_CLAN_IMAGE}/43407571/5a15283408cde320090cea82c52e10dd33520cbc.jpg[/img] - Each Buddy Orb can store up to 6 Buddies or tactical items (including Tactical Facilities and vehicles). You can manage these on the pack page or quickly switch between them using the scroll wheel. Be sure to prioritize between Buddies and other tactical items as the battlefield evolves. [h3]Tactical Facility[/h3] [img]{STEAM_CLAN_IMAGE}/43407571/08baaa6e154c35eea74a4cbda538c507ef4767d0.jpg[/img] This expansion introduces a brand-new battlefield item—Tactical Facilities. - Tactical Facilities are scattered throughout the arena and have their own health points, so they can be destroyed. - They come in various forms and can be stored in the Buddy Orb. [h1]▌Weapons [/h1] As the competition heats up, the committee has completely overhauled the weapon arsenal. In this update, all weapons have been enhanced for better craftsmanship and performance, offering more precise firepower. Plus, any skins you’ve already unlocked are now compatible with the new weapons, giving them a refreshed look. Let’s dive into the key features of these weapon upgrades. [h2]Weapon Overhaul[/h2] [h3]1. Visual and Sound Effects Enhancements[/h3] a. New ADS System: All animations—muzzle flashes, ballistic effects, gun pickups, reloading, aiming, and weapon swaps—have been revamped. Expect more detailed hand models, visible magazine capacities, and more realistic 3D effects for sights. [img]{STEAM_CLAN_IMAGE}/43407571/ee9b3aac28732f8a40015e86822b047547327f5a.jpg[/img] b. Scope View: The new scope design gives you more detail when aiming, enhancing the immersion during combat. [img]{STEAM_CLAN_IMAGE}/43407571/9824c242928ae1f5c0e0752348dfc6178dd63b92.jpg[/img] c. Sound Effects Upgrade: Every firearm now has distinct sounds for shooting, reloading, and landing hits. You’ll also hear specific sounds for equipping/unloading attachments, opening and closing scopes, adding to the realism. [img]{STEAM_CLAN_IMAGE}/43407571/f98360b9d60f3d473829b86fb36005d6fa6277f8.jpg[/img] 2. Weapon Names and Skins Reset: All gun names and skins have been updated. For more details, please check the in-game announcement after the update. 3. Adjusted all Assault Rifles to have less scatter when in 'jumping' or 'sprinting' stances 4. Adjusted all SMGs to have less scatter when in 'jumping' stances 5. A breathing mechanic has been introduced for all DMRs and Sniper Rifles. While aiming down sights (ADS), players will now experience scope sway due to breathing. PC players can minimize this effect by holding their breath. [h3]Mod adjustments[/h3] a. Muzzle Mods: Reduced the scatter impact of muzzles on 'Assault Rifles' and 'Sniper Rifles' b. Grip Mods: - Added the 'Angled Grip,' which reduces the horizontal recoil of weapons when equipped. - Reduced the recoil impact of grips on 'Assault Rifles' and 'SMGs'. c. Magazine Mods: Increased the capacity boost provided by magazines for 'Assault Rifles,' 'SMGs,' and 'Sniper Rifles' d. Stock Mods: Reduced the impact of stocks on Reload Speed and Scope Speed for all weapons e. Scopes: - Adjusted the base ADS activation time for all weapons. - Reduced the ADS activation time for 1x, 2x, 4x, and 8x Scopes. Future updates will continue to improve the Mods system, offering more unique benefits and tactical versatility for each gun. By mixing and matching different Mods, you’ll be able to tailor your weapon for specific strategies, giving you a tactical edge. [img]{STEAM_CLAN_IMAGE}/43407571/cefa99f896510ab4474aca4ae02393ffcb72e90b.jpg[/img] [h3]New Airdrop Weapons[/h3] [b]Eliminator Shotgun[/b] - DMG: 84 - Rate of Fire: 3 - Magazine: 8 - Scope: 1x, 2x - Fastest rate of fire among semi-automatic shotguns, ideal for close-quarters combat. [b]Arbiter Sniper Rifle[/b] - DMG: 180 - Rate of Fire: 0.5 - Magazine: 4 - Scope: Comes with 8x scope (no additional attachments) - Extremely high damage, capable of a one-shot headshot kill in most cases. The weapon of the new era, awaiting your domination! [h1]▌Maps [/h1] [b]Sunder Realms Fully Revamped[/b] [img]{STEAM_CLAN_IMAGE}/43407571/26cb6659c11b8170a8b160a48edd29f628deab16.jpg[/img] With the introduction of Buddies, the landscape and environment of Sunder Realms have undergone major changes, greatly improving the ecosystem and giving the map a fresh, new look. From lush vegetation to more challenging terrain, the pace and strategy of battles have evolved, offering a more immersive combat experience. [h2]Sunder Realms Update Overview[/h2] [b]Terrain Overhaul:[/b] The terrain has been completely revamped with steeper slopes and more varied elevation, allowing for greater character mobility. You can now jetslide down ramps at high speeds, combine it with wall-running and other movement abilities for even more intense skirmishes. [img]{STEAM_CLAN_IMAGE}/43407571/e407cec608f9e23317267be516b6b5afb6acd9d9.jpg[/img] [b]Cover Layout Optimization:[/b] The placement of cover has been adjusted to improve tactical depth for both outdoor and indoor combat. [img]{STEAM_CLAN_IMAGE}/43407571/9a292a642a5e4d4816d4c1c74b7cf8d3362578bd.png[/img] [b]Building Upgrades:[/b] All buildings have been renovated, featuring new door mechanics and indoor bunker designs. These changes add new layers of strategy to indoor combat, especially during the final circle, where bunkers become key points for ambushes and counter-attacks. [img]{STEAM_CLAN_IMAGE}/43407571/a269b5b21e1f95b7405b1e3a863b11f713a26f9a.png[/img] [b]New Landmarks: [/b]To improve map recognition, several large landmarks have been added, such as the giant duck statue in the Residential Area, the towering terminal building, and the floating boulder above the Lab. These landmarks not only help you spot targets while parachuting but also serve as useful positioning guides during battles. [img]{STEAM_CLAN_IMAGE}/43407571/4d6bd153b0c4e94e3c74901044281c5afeae5419.jpg[/img] [b]Recon Beacon:[/b] New Recon Beacons have been added in places like Nova Bazaar. When activated, they scan and reveal all enemies on the map, marking them on your mini-map. However, nearby enemies will also get an alert that they've been detected. [img]{STEAM_CLAN_IMAGE}/43407571/958b7118fcaaeec35fcf021e91565ddc602c7868.jpg[/img] [b]Graphics Optimization:[/b] New details like grass and other environmental decorations have been added to enhance the overall visual experience. [h2]Map Resource Adjustments[/h2] [b]Buddy Introduction:[/b] Buddies are now part of the map! You can find and capture these mysterious creatures in hidden corners, introducing new strategic elements to your gameplay. [img]{STEAM_CLAN_IMAGE}/43407571/c5691f5e6c5247ac56e380e38c22244d5758ff73.jpg[/img] [b]Shield XP Removal:[/b] We’ve removed the shield and Shield XP system, simplifying shield growth. Now, your shield will grow in sync with the Tactical Core upgrade. [b]Supply Chests Optimization:[/b] Supply points and Supply Chests have been redistributed, especially in larger strongholds, where resources are now more plentiful, improving early-game looting efficiency. [b]Starting Supply Assurance:[/b] When you open a tactical Supply Chest for the first time, you’re guaranteed to find a weapon, ensuring you don’t start the game unarmed. [b]Sponsor Box Update:[/b] Sponsor Boxes now provide more hero XP, rare Buddies, and have a chance to contain valuable Trait Activation Cards. [b]Airdrop Adjustment:[/b] The Airdrop Rain has been reduced to a single powerful airdrop containing high-level equipment and powerful weapons. In the Super Airdrop, you’ll now have a chance to catch an emperor-level Buddy, such as the Time Dominator or Storm Empress, giving you an edge in dominating the battlefield. [h2]Tutorials and Training Grounds[/h2] Reset the tutorial and the map of Training Grounds. Added Buddies in Training Grounds to help players familiarize themsleves with the use of Buddies. [h1]▌Heroes [/h1] [h2]Tactical Core: Smoother In-Game Development[/h2] In this update, we’re introducing a new way for heroes to grow—the Tactical Core system. This feature adds more variety to your tactical choices and makes it easier to customize how your hero evolves during the game. You’ll have the flexibility to allocate Trait points, focusing on the skills that will help the most in that moment and boosting your overall combat performance. [h3]How the Tactical Core Works[/h3] - The Tactical Core is a new Trait Upgrade system. As your hero levels up, the Tactical Core will also upgrade, giving you Trait points to enhance your abilities. [img]{STEAM_CLAN_IMAGE}/43407571/58caba545be97f67a34983bf89ec15fab272d693.jpg[/img] - Revive Inheritance: If you're revived, you’ll keep all your Tactical Core levels and Trait points. [h3]Trait points and Trait Activation Cards[/h3] - Trait points: You can use Trait points to upgrade your hero’s skills, with each skill being upgraded up to two times (for a max of level three). The first upgrade boosts basic stats, like reducing cooldowns, while the second unlocks special abilities. - Trait Activation Cards: To fully max out your skills, you’ll need Trait Activation Cards, which can be found in Advanced Supplies boxes, airdrops, and Sponsor Boxes. These cards will give you extra Trait points. [h3]Gaining XP[/h3] - XP Devices: New XP Devices are scattered across the map. Interact with them to gain XP. [img]{STEAM_CLAN_IMAGE}/43407571/f868c382f9152aee849f6a6761efdc68cfbf2550.jpg[/img] - Looting: Get XP by opening Supply Crates - Kills and Assists: Earn XP from kills and assists, and from Tactical Cores found in Loot Boxes. [h3]Shield Mechanism[/h3] - Shield Upgrade: You'll start with a shield that’s tied to your level. Every time you level up, your shield will also increase, and if your shield is not full when you level up, it will be partially replenished by a percentage. - Shield Restore: Restore shields using Shield Rechargers and Shield Restorers, or by looting Tactical Cores from Loot Boxes. If the core level is lower or equal to your hero’s level, your shield refills. If it’s higher, the extra value becomes a temporary shield for extra protection. [h2]Hero Changes: Familiar Faces with New Skills[/h2] As a hero Battle Royale game, we always put heroes at the center of combat. With this update, heroes are getting a fresh look, and their skills are being upgraded to make combat more exciting. [h3]Beau[/h3] 1. New Look: Beau, a dangerous expert in explosives, and a ruthless killer, has an updated look, making him even more fearsome on the battlefield. [img]{STEAM_CLAN_IMAGE}/43407571/8edf000c6dd2b5189f5fc24c05a1bd1bb211ac30.jpg[/img] 2. Adjusted the Tactical Skill - Eye of Detonation a. Changed the skill's name from Sparks of Love to Eye of Detonation b. Removed the skill's damage level-up effects c. After Trait Upgrade, the skill applies a Vulnerability effect to enemies within range. If Beau is within the blast range, he will gain a Damage Reduction effect 3. Adjusted the Tactical Skill - Thunder Shockwave a. Changed the skill's name from Dazzling Mirage to Thunder Shockwave b. Adjusted the skill's throw trajectory, and slightly increased the flying speed of the projectile c. Increased the damage dealt by the skill's explosion and reduced the duration of the stun effect d. After Trait Upgrade, the skill effect changes to: After the initial blast, it fractures into exploding fragments which also deal damage and a stun effect 4. Adjusted the Ultimate - Vengeance Bomb Changed the skill's name from Frenzy Bomb to Vengeance Bomb 5. New Passive Effect: Crown of Retribution After using any hero skill, Beau will gain the Crown of Retribution effect. If you release a skill when this effect is active, it will enhance the skill's effects; The duration of the Crown of Retribution effect varies depending on the hero skill used. [h3]Ducksyde[/h3] 1. Adjusted the Tactical Skill - Rolling Impact a. Increased the damage the skill deals to enemies b. After Trait Upgrade, Ducksyde gains more Damage Reduction while rolling c. Adjusted the skill's base cooldown 2. Adjusted the Tactical Skill - Full-Speed Charge a. After Trait Upgrade, Ducksyde gains more Movement Speed during a Charge b. Adjusted the skill's base cooldown 3. Adjusted the Tactical Skill - Summit Crush a. Adjusted Trait Upgrade effects - When the skill is upgraded to Level 2, it increases the damage dealt upon impact. - When the skill is upgraded to Level 3, when Ducksyde lands and hits a enemy, it grants Ducksyde a temporary shield. b. Adjusted the skill's base cooldown c. Added new visual effects for when the target is slowed by the skill [h3]Lucinda[/h3] 1. Adjusted the Tactical Skill - Stellar Serenade a. Added a Trait Upgrade effect that increases the height the skill can reach b. Adjusted the skill's base cooldown 2. Adjusted the Tactical Skill - Shadow Inferno a. Added a Trait Upgrade effect that increases the damage dealt by Shadow Inferno b. Adjusted the skill's base cooldown 3. Adjusted the Ultimate - Absolute Gravity Added a Trait Upgrade effect that reduces the Ultimate's cooldown [h3]Momoi[/h3] 1. Adjusted the Tactical Skill - Draco Joylift a. Added a Trait Upgrade effect. After the skill is upgraded for the second time, it grants the ability to fly. When Draco Joylift is in the air, holding the jump button will activate flight mode; Flying will deduct stamina, and flight will end when stamina is depleted; Draco Joylift can also carry a squadmate while flying when fully loaded b. Increased the speed when fully loaded; c. Reduced Draco Joylift's Health when the skill is not upgraded; When the skill is upgraded to Level 2, it will increase Draco Joylift's HP d. Adjusted the skill's base cooldown 2. Adjusted the Tactical Skill - Power Up a. Changed the original Tactical Skill 'Guardian Shield' to 'Power Up.' Upon release, the skill summons a device that creates a trident shield with three separate panels, each with its own HP, capable of blocking bullet damage; The device itself also has its own HP, and when it is destroyed, all effects will disappear b. Adjusted Trait Upgrade effects - When the skill is upgraded to Level 2, it shortens the skill's cooldown. - When the skill is upgraded to Level 3, the device will deploy a Restoration Field that continuously restores shield value for all allies within its range. 3. Adjusted the Ultimate - Omni Destruction a. The dinosaur's frenzied passive is now changed to a constant passive ability b. Adjusted Trait Upgrade effects - When the skill is upgraded to Level 2, it increases the dinosaur's melee attack and ranged attack damage. - When the skill is upgraded to Level 3, summoning the dinosaur will deal damage to and slow down nearby enemies. c. Adjusted the skill's base cooldown [h3]Maggie[/h3] 1. Adjusted the Trait Upgrade effects of the Tactical Skill 'Jet Flash' a. When the skill is upgraded to Level 2, it significantly shortens the skill's cooldown b. When the skill is upgraded to Level 3, it can charge energy 1 time, but the cooldown will be extended 2. Adjusted the Trait Upgrade effects of the Tactical Skill 'Jet Leap' a. When the skill is upgraded to Level 2, it significantly shortens the skill's cooldown b. When the skill is upgraded to Level 3, it grants a Threat Perception ability 3. Adjusted the Ultimate - Thermal Frenzy a. Changed the skill's name from Supersonic Surge to Thermal Frenzy b. Added a skill effect: after releasing the skill, every Knockdown or Assist by Maggie will extend the skill's duration c. Adjusted the cooldown for Tactical Skills during the Ultimate, and extended the duration of the Ultimate d. Adjusted Trait Upgrade effects a. When the skill is upgraded to Level 2, it significantly increases the skill's duration - When the skill is upgraded to Level 3, activating the skill will grant a temporary shield, and the shield will refresh with each Knockdown or Assist. [h3]Nightwatch[/h3] 1. Adjusted the Tactical Skill - Sheriff's Patrol a. Added a Trait Upgrade effect that increases Sheriff's attack damage b. Adjusted the skill's base cooldown 2. Adjusted the Tactical Skill - Sentinel Drone a. Added a Trait Upgrade effect that increases Nightwatch's hunt speed when chasing enemies hit by the drone b. Adjusted the skill's base cooldown c. The skill now has two recharges available by default d. Nightwatch and other squadmates can now grab onto the drone and fly for a short distance e. Adjusted how explosion damage decreases with distance 3. Adjusted the Ultimate - Rampage Mode a. Added a Trait Upgrade effect that reduces the skill's cooldown b. Adjusted the explosion damage of the drone while using Ultimate [h3]Phantom[/h3] 1. Adjusted the Tactical Skill - Origem Trap a. Added a Trait Upgrade effect that increases the skill's slow down effect b. Adjusted the skill's base cooldown c. Optimized the visuals after the skill is triggered d. Optimized the sound effects 2. Adjusted the Tactical Skill - Clearsight Grenade a. Added Trait Upgrade effects - When the skill is upgraded to Level 2, it increases the scan range. - Added that when the skill is upgraded to Level 3, if no enemies are detected, it grants a Cooldown Return. b. Adjusted the skill's base cooldown c. Increased the flying speed of the grenade d. Reduced the length of time scanning reveals enemies e. Optimized the sound effects 3. Adjusted the Ultimate - Phantom Trick a. Added a Trait Upgrade effect that increases the duration of invisibility b. Adjusted the skill's base cooldown [h3]Ember[/h3] 1. Adjusted the Tactical Skill - Phantom Drifter a. Increased the base movement speed under this skill's effect b. Added a Trait Upgrade effect that increases the movement speed of Phantom Drifter c. Adjusted the skill's base cooldown 2. Adjusted the Tactical Skill - Shadow Barrier a. Added a Trait Upgrade effect that reduces the skill's cooldown b. Optimized the skill animation and visuals of Shadow Barrier 3. Adjusted the Ultimate - Nightfall Added Trait Upgrade effects - When the skill is upgraded to Level 2, allies will use supplies more quickly while in Nightfall. - When the skill is upgraded to Level 3, enemies will have their positions revealed and be slowed down when they leave Nightfall. [h3]Maychelle[/h3] 1. Adjusted the Tactical Skill - Sonic Tracking a. Adjusted the skill's base cooldown b. Added a Trait Upgrade effect that reduces the skill's cooldown; The original Trait is retained as a Level 3 Trait effect 2. Adjusted the Tactical Skill - Sonic Wave a. Adjusted the skill's base cooldown b. Removed the original Trait effect and added Trait Upgrade effects - When the skill is upgraded to Level 2, the damage of the mini speakers is increased. - When the skill is upgraded to Level 3, enemies hit with a sound wave are inflicted with a 'sonic barrier' effect. c. Adjusted the skill's throw trajectory preview and its visual effects 3. Adjusted the Ultimate - Ongoing Show a. Adjusted the skill's base cooldown b. Removed the original Trait effect and added Trait Upgrade effects - When the skill is upgraded to Level 2, it increases the HP of the Rock Stage's one-way barrier. - When the skill is upgraded to Level 3, the Rock Stage becomes bouncy, allowing everyone to jump higher on it. [h3]Freddie[/h3] 1. Adjusted the Tactical Skill - E-Net Added Trait Upgrade effects - When the skill is upgraded to Level 2, it significantly increases the duration of Confine for the E-Net. - When the skill is upgraded to Level 3, released E-Nets can circle back to Freddie's location. 2. Adjusted the Ultimate - Backup a. Using the skill no longer deducts armor b. Added Trait Upgrade effects - When the skill is upgraded to Level 2, it significantly extends the active time of the clone. - When the skill is upgraded to Level 3, HP increases when the main body is knocked down and transferred to the clone. [h3]Yong[/h3] 1. Adjusted the Tactical Skill - Blinding Mark, increasing its scanning range 2. Adjusted the Ultimate - Divulge a. Adjusted the skill's base cooldown b. Adjusted the skill's effect to intermittently provide info on enemy positions c. Removed the original Trait effect and added Trait Upgrade effects - When the skill is upgraded to Level 2, it shortens the cooldown. - When the skill is upgraded to Level 3, it increases the skill's duration. [h1]▌ New Events[/h1] [h2]Buddy Showdown[/h2] Participate in the event, play the game to complete Buddy related missions, and you can claim free rewards. Event Rewards include Orange Lottery Tickets, SSR Trails, and more. Check the in-game description for the event duration. [h2]Limited Pack: Bridal Rose[/h2] The set contains: a. UR upgradeable Skin: Phantom - Fatal Whisper b. UR Loot Box: Rose Entreaty c. SSR Trail: Purest Vow d. SSR Profile Background: Rose Chanson e. Farlight Coins x2,700 Players can buy the complete set or their preferred individual items with Diamonds [h2]Rare Consolidation Event[/h2] Event rewards include SSR loot boxes, stickers, emotes, and more! Obtain event items by completing missions or looting during matches, then spend the event items in the Rare Consolidation event to obtain the designated rewards. Check the in-game description for the event duration [h1]▌ Battle Adjustments[/h1] In this update, we've made improvements to the 3Cs (Character, Control, Camera) to provide a smoother and more immersive experience. Character movements, combat feedback, and interaction mechanics have all been enhanced to ensure seamless control during every battle. Plus, you’ll be able to better appreciate the visual details and beauty of each character! - Improved movement effects and animations for Lightcatchers. - Optimized controls for smoother transitions, jumping, sprinting, and crouching. - Enhanced camera effects, weapon handling, and item interaction. - Refined looting system for Auto Loot and Loot Boxes. For more details, please check the in-game announcement after the update. [h1]▌ System Adjustments[/h1] Key Updates Include: - Matchmaking: Tier separation introduced to prevent lower-tier players from being matched with higher-tier ones. - Fun Mode: Added Battle Royale matchmaking in Fun Mode and moved Sunset City from Coliseum to Fun Mode. - Squad Recruitment: New and improved interface for easier squad recruitment and management. - Highlights System: Optimized to reduce performance impact when sharing videos. - Other Interface Updates For more details, please check the in-game announcement after the update. [h1]▌Final Words[/h1] The Farlight 84 "Hey, Buddy!" expansion is launching on September 12. This update introduces the exciting new Buddy mechanics, along with major upgrades to maps, weapons, heroes, and more. Every game will feel more tactical and dynamic than ever before. Whether you're navigating steep terrains, summoning powerful Buddy allies, or mastering intricate weapon systems, every moment on the battlefield is your chance to create your own legend. Mark your calendar for September 12, and update the game to join the beginning of this new era! The Farlight Committee