Fantasy General II - v1.02.12491 Update

Fantasy General II

The fantasy wargaming classic is back! Lead powerful heroes and mighty armies into battle in this critically acclaimed turn-based strategy milestone. Level up and train your units and guide them through a gripping story campaign to decide the fate of a world on the brink of destruction.

We're releasing a new minor update for Fantasy General II. It consists of a series of fixes which were found thanks to our testers. If you have more suggestions or feedback keep it coming, it's really handy. In the meantime the team is hard at work on new, exciting content... we can't wait to show you more. Stay tuned. [b]Changelog: [/b]• Changed mana being taken away completely in final map (now a limited amount is removed). • Fixed dialogue bugs in Dragon Isles map making people miss out on rewards. • Fixed Merchant being removed after Forge of Light. • Fixed various bugs in Defend Kanthas to prevent Marcra losing the mission for the player and Centaurs attacking their own if allied. • Fixed Bugs in Map Sunken Lands when seeking Szzlag that could stop the map from being able to be finished. • Adapted spawn zones to make live less dangerous for Szzlag in Sunken Lands. • Fixed an issue where you could not win "Gates of Kyrios" if Marcra died before you met. • Fixed an issue where having a dragon in your team would trigger Siye dialogues. • Fixed an issue where you could not finish the final battle if Moira died when you play Filos. • Fixed several maps not loading correctly (console only).