Fancy some Fallout nostalgia? Here's how some iconic Fallout 2 and 3 locations look in Fallout 4's engine

Fallout 3

Vault-Tec engineers have worked around the clock on an interactive reproduction of Wasteland life for you to enjoy from the comfort of your own vault. Included is an expansive world, unique combat, shockingly realistic visuals, tons of player choice, and an incredible cast of dynamic characters.

If you’ve ever wondered what a couple of older Fallout games might look like if Bethesda decided to remaster them, you’re in luck thanks to the showcases put on over the weekend by Fallout 4: Project Arroyo and Fallout 4: The Capital Wasteland.

If you’re not familiar with them, these are both modding projects that’re bringing Fallout 2 and Fallout 3 respectively to life in Fallout 4’s version of the creation engine, hopefully eventually offering people a fresh way to experience those entries in the series. Right now, you can check out the looks they’ve just offered at their versions of some iconic locations from both games via showcases at C3.

I’ll start things off with a trip back to the late nineties thanks to Fallout 4: Project Arroyo, which has been in the works since 2019. If you’ve spent any time running around as The Chosen One taking on a mission to find a GECK that’s destined to be interrupted by some rather nasty blokes in power armour, you’ll probably be able to recognise or hazard a guess at plenty of the locales shown off in this new trailer.

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