Entity Researchers Version 0.16

Entity Researchers

You just got hired by EIRI; researching and battling the Visitors, a dark sci-fi RPG with themes of exploration and survival.

Plenty of minor changes mechanically to tighten up elements of the game. Move Aim targeting has been cleaned up to more accurately display a Hit/Miss, hopefully no more fury over a Hit on the edge that looked like it landed. Aim target growth using +Criticals items has also increased for more immediate effect. Rare entities have also had an overhaul to coincide with the new [b]Hunter[/b] Steam Achievement; research any of these ten unclassified entities to unlock. Rare entities now have blue names and a new field animation, their EIRINet Database entries have also been altered. The Rare entity rate has also been slightly reduced to 1/400, so still quite elusive! The basic entity HP curve has been smoothed for less growth spikes at certain Player level thresholds. An issue when replacing ERX-Mod pieces is also now fixed. The Luck stat threshold for Rare+ Uniques has also been reduced, so occasionally a nice Rare+ could drop earlier in the game. [b]Notes:[/b] More accurate Aim +Criticals Aim increase Rare Entity alterations Decreased basic entity HP curve Lower Luck/Unique threshold ERX-Mod Item glitch [img]{STEAM_CLAN_IMAGE}/39928294/d1da1adfad21caedcd662ec6f591389781a7357a.jpg[/img] [i]A Rare entity in the field[/i] [img]{STEAM_CLAN_IMAGE}/39928294/a00db8607e9a3d66417350d754399376c20901c2.jpg[/img] [i]A Rare entity in the EIRINet Database[/i] [url=https://discord.gg/4mMyWgWKZZ][img]{STEAM_CLAN_IMAGE}/39928294/0284cc6d7add536a4d06166fb0f55a1c2b74606e.gif[/img][/url]