Engineer Alpha's Log #72: Getting back into the swing of things

Engineer Alpha

An open world survival and automation game. Engineer Alpha combines an infinite editable world, building and connecting of automated machinery, and RPG style player progression.

It has been a tough road these past couple months but I am starting to get back to developing Engineer Alpha full time. I built a new computer at the beginning of this month. My old one was past its 7-year expected life span and personally I prefer to update before things start having major problems. For the curious nerds out there I decided to go all "Team Red" for the first time ever and despite a few hiccups overall I have been very happy with it. I missed last months video unfortunately but this months will be up very soon (most likely tomorrow). It covers the new Cranes coming in 0.7 as well as Construction Orders and Blueprints. For other development tasks I started working on adding in the new steel tier of machinery, parts, and connectors. In doing so I realized that while I was working on it I should add in the higher tiers as well. I also decided there was no real reason to restrict the player from having access to these items & buildings (as the existence and nature of these later tiers I have mentioned before). Feel free to play around with these buildings and marvel at how much power a tungsten shaft can transmit. [img]{STEAM_CLAN_IMAGE}/41217644/b6b1153623d194942b4e3cef1783e15a137e5e24.png[/img] Unfortunately 0.6 is not going to get the love and updates it deserves. No one has told me that the development version is completely broken yet so that is a good thing and honestly there wasn't a whole lot to break in this version anyways (ya know a tree model is a tree model!) There will be release of version 0.6.1 that will be coming out next week that will have some changes as well as adding in the ore washer. There is a lot of great stuff planned for 0.7 and I can't wait to show it off to you.