Eight years after release, Dark Souls modders figure out how to make custom maps

DARK SOULS™ II

Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.

It might be surprising, but until this point it's been pretty much impossible to import a custom map into the original Dark Souls. According to Souls modders, the closest you could get was importing maps from Demon's Souls - and while modders have worked on custom maps for some time, problems with the specific file format used for collision detection in Dark Souls 1 meant that progress was stalled.

Until now, that is, as several modders have figured out a way to import working custom maps into the game.

As explained by modder Zullie, progress began in earnest when modder Meowmaritus created a tool to import models, but without collision detection (in layman's terms, the physics required to make things actually solid). The next step was carried out by modder Horkrux, who recently developed a way to create collision maps.

Read more