Easy Tiger & improved balance update

Shortest Trip to Earth

Shortest Trip to Earth is a roguelike spaceship simulator focused on exploration, ship management and tactical battles. Embark on a perilous journey across the universe with nuclear missiles, armed crew and a cat.

The new "Easy Tiger" ship that we unveil today will provide you an easier start & more modular space for the long run. Additionally, we introduce some further quality-of-life upgrades, and a new round of balances. For example, all playable ships, cannons and gatling guns are now better. See the changelog below for a complete overview. [b]New content and features[/b] [list] [*] Added new ship: Easy Tiger (along with new crew, exotic weapons, modules and ship-specific perks) [*] Added new functionality: you can now mutliselect all crewmembers assigned to a job (for example select all firefighters or select all lab workers) with a single click [*] Added new DIY plastics nuke [*] Tigerfish and Nuke runner are now available only in challenging/hardcore difficulty [*] Some extra sector lore/story is now visible between levels (used to be readable only from sector selection) [/list] [b]Balance-related updates[/b] [list] [*] In challenging/hardcore difficulty: module max hp damage now happens less, in 10% cases instead of 15% [*] Made many cannons slower to reload but more accurate [*] Made drones/humans a little faster [*] Made many containers better [*] Made medical cryosleep even better [*] Gave all player ships new craftable nukes [*] Added empty misc slots to Rogue Rat & Weirdship in place of old module storage. [*] Most playable ships now start with more credits (420) [*] Majority of cannons and gatling guns are now more accurate and consume less explosives [*] Reduced cost of converting explosives to fuel [/list] [b]Fixes & misc changes[/b] [list] [*] Crew repair stopped message now appears only for player own crewmembers [*] Endurance and Roundship cargo slot fixed: added new misc slot to its place [*] Fixed cryosleep 3x medical navigation [*] Changed navmesh for Pirate Kalev to fix a nav issue [*] Fixed endurance perk [*] Fixed a misplaced door on atlas ship [*] Changed weapon decoy module graphics [*] Changed button sounds on crew assignments panel [/list]