Rebel against your legacy in this farming action roguelite. Tend your spooky farm by day & defend your crops from enemies at night! Upgrade Voltaire, youngest son of Dracula, with devious new abilities & discover dozens of new plants to cultivate. Send dad a message: a vegan life is no missed steak!
[h2][b]NEW![/b][/h2]
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[*] [b]New Blueprint: Eye of Rauson![/b]
A great eye, lidless, wreathed in flame. The Eye of Rauson will help you protect your crops at long range, but make sure you hide any ring-shaped jewelry from it!
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[h2][b]BUGFIXES[/b][/h2]
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[*] Fixed an issue that could prevent you from receiving the “Irrigation not irritation” achievement for building a well. If you were affected by this, simply loading your save should grant you the achievement
[*] Fix an issue that could cause the cinematic animation after the Castle Gardens boss fight to not display entirely or display a black screen and text
[*] Fixed an issue that was causing the new range indicators to not disappear if you fainted on top of a defensive plant
[*] Fixed an issue that could cause the incorrect tracking of materials placed on a blueprint before it’s fully ready to build
[*] Fixed an issue that could cause the UI text overlay on Alchemy Table recipes to display out of bounds
[*] Water Wells will now properly display a checkmark icon when they are ready to collect, in preparation for upcoming blueprints
[*] Picking up an item while your inventory is already open will now properly update the selection box
[*] Changed the skill modifier named “Vinecrow Trap” to “Vinemaw Trap” as was intended
[*] Applied a second layer of prevention to the issue that could cause the player to begin a night cycle outside the house and not initialize enemy spawns
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[h2][b]BALANCE[/b][/h2]
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[*] Lowered the overall material cost when building Pet Shrines (from 1 Soulplank + 1 Soulbrick to only 7 Planks and 7 Bricks, meaning a total of 30% less materials spent)
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