Early Access Build #958

Time Wasters

Time Wasters is a space shooter bullet heaven roguelite. Equip and upgrade weapons, destroy swarms of enemies, and collect Time & Space Cubes to bend the timeline to your advantage.

[img]{STEAM_CLAN_IMAGE}/43509051/be7f19e437a611dc6c766c384702249701748931.png[/img] [h3]New Ram Loyalty Challenge: Pinball[/h3] [list] [*] Earn a Solo Victory with Ram to unlock the Pinball Challenge [*] Location: Pinball Machine [*] Punch Enemies Into Bumpers To Build A Combo [*] Bumpers Cause More Damage At Higher Combos [*] Enemy Mass Multiplier 0.5 [*] Enemy Hull Multiplier 4 [*] Gold Per Pickup -0.85 [*] New 3D background [*] New music track [*] 2 New Enemy Types [*] Added Pinball Bumpers Total Damage Dealt & Highest Bumper Combo stats to End of Run Summary [*] New Loyalty icon will replace Solo after earning a Pinball Victory [*] To play, select Ram as the Captain then select Pinball from the Select A Challenge screen [*] Added Unlock Missions & Steam Achievement [*] More Loyalty Challenges may be added in future updates [/list] [b]Loyal Crew Ram[/b] [list] [*] Get a Pinball Challenge Victory with Ram to unlock [*] Loyal Crew Ram can immediately join the crew at the start of a run [*] Ram must not be Banished to join your crew [/list] [b]Boxing Gloves[/b] [list] [*] Added Knockback Force +250 to Boxing Gloves Overclock [/list] [b]In-Game Upgrades[/b] [list] [*] New Weapons display the associated Crew icon [list] [*] Regular Icon with White Square = Selected As Crew [*] Regular Icon with Grey Square = Available As Crew [*] Red Icon = Banished Crew [*] Grey Icon with a Lock = Crew Locked, complete mission to unlock [/list] [*] Crew cards display the associated Weapon icon [list] [*] White Square = Weapon Equipped [*] Grey Square = Weapon Available [*] Red Icon = Weapon Banished [/list][/list] [b]Pause Screen[/b] [list] [*] Locked Crew displayed in Pause Menu Details Tab [/list] [b]Select Captain Screen[/b] [list] [*] Lock on Captain Icons moved to the bottom right corner to match rank icons [/list] [b]Enemies[/b] [list] [*] Elites no longer affected by Challenge Hull modifiers [/list] [b]Unlocks Screen[/b] [list] [*] Unlocks Screen has been split into 2 Tabs: Page 1 & Page 2 [/list] [b]Loyalty Challenges[/b] [list] [*] Fade into arena for Ram, Corrosia and Azurene Loyalty Challenges [/list] [b]Early Access Build #959[/b] [list] [*] Added maximum distance Elites can travel outside of arena bounds before being teleported back into arena for Azurene & Ram Loyalty Challenges. Prevents occasions where physics collisions send Elites flying out of arena. [/list] [b]Early Access Build #960[/b] [list] [*] Changed Seeking Bomb enemies so that they don't disappear when offscreen (Enemies appear in Azurene's The Caves & on Waves 10, 30, 50 etc in Ram's Pinball Challenge) [/list]