[e554ba4e] Update Notes

Nine Sols

Nine Sols is a lore rich, hand-drawn 2D action-platformer featuring Sekiro-inspired deflection focused combat. Embark on a journey of eastern fantasy, explore the land once home to an ancient alien race, and follow a vengeful hero’s quest to slay the 9 Sols, formidable rulers of this forsaken realm.

[Add] Added a sound effect for the door opening when solving the Ancient Sheet Music note puzzle in Lake Yaochi Ruins. [Design] Modified the timing for loading and releasing resources during scene transitions to reduce crashes caused by switching scenes. (However, this change affects the entire game and requires more detailed testing to ensure it doesn't cause other issues.) [Fix] Fixed numerous memory leak issues. [Fix] Corrected issues preventing the collection of all items in the following areas: -Factory (Great Hall) -Tiandao Research Center -Greenhouse -Power Reservoir (East) -Grotto of Scriptures (West) [Fix] Fixed the abnormal disappearance of drops from the following optional boss fights: -Celestial Spectre: Shangui -Celestial Enforcer: Tieyan [Fix] Fixed the errors causing enemies to get stuck in mid-air during the following boss fights: -Lady Ethereal -Eigong [Fix] Resolved the issue where closing the HUD in settings stopped characters from leveling up correctly. [Fix] Fixed the bug allowing players to climb invisible ropes after being attacked while on a rope. [Fix] Restored missing attack sound effects for Celestial Sentinel: Jiaoduan and Celestial Sentinel: Wuqiang. [Fix] Addressed performance issues caused by certain effects. [Fix] Restored missing sound effects for the specific enemies. [Fix] Fixed an issue where the palette vase gifted by Xuan Xuan could appear prematurely. [Fix] Fixed an issue where background music could disappear during the battle against Celestial Enforcer: Huanxian. [Fix] Fixed an issue where background music could disappear when opening the menu. [Fix] Proofread and corrected text in multiple languages. [Fix] Fixed an error where both values of Attack multiplier and Injury multiplier persisted across save files. [Fix] Fixed a bug where being attacked by monsters while taking the elevator could cause the game to freeze. [Fix] Resolved the issue where the one-way door in the Grotto of [Fix] Scriptures (Entry) could be destroyed from the wrong direction.