Dustland Delivery v1.20.583 Update (Redesigned Hunting System)

Dustland Delivery

Dustland Delivery is a post-apocalyptic survival business simulator. Scour the wastes for profit, complete missions to grow your trading empire, and assemble a rag-tag band of adventurers to turn your city into the capital of the Dustlands. Danger lurks around every corner—but no risk, no reward!

Hello, Dustlanders! Please see below for notes on this week's update: [b]◈ Update Version[/b] v1.20.583 [b]◈ Update Details[/b] [b]1. Redesigned the hunting system.[/b] With the newest update, we have redesigned the existing hunting system. When you stop your truck in the forest, you can search for animal tracks, which have a chance to give you a hunting task. [img]{STEAM_CLAN_IMAGE}/44994478/cb55c50a87dbb26e5ec5b9e2b2034d2b470f94b9.png[/img] [img]{STEAM_CLAN_IMAGE}/44994478/aca41811ce3b3c3407807c81d3f2098ffb918730.png[/img] When you reach the location indicated by the task, the hunt is on. [img]{STEAM_CLAN_IMAGE}/44994478/c7491046cc430bdb9faef1fffde23def40338bad.png[/img] When hunting, you must use a variety of actions to get closer to your prey without alerting them in order to increase your chances of success. Finally, when the time is right, you can capture your prey and complete the hunting task. [img]{STEAM_CLAN_IMAGE}/44994478/f8e770478c0862074395dc186d8c5cc97d5d336a.png[/img] Distance will affect the success rate of hunting; the closer the distance, the higher the probability of a successful hunt. When their alertness reaches the maximum limit, your prey will flee, and you will fail the hunting task. [img]{STEAM_CLAN_IMAGE}/44994478/6cc57c348acfbadd03321665c4836fd8b0f0e164.png[/img] Different actions have different chances of success and different effects on your prey's alertness and distance. [img]{STEAM_CLAN_IMAGE}/44994478/782becbd183e49a74c1c76e6ab41f5d77bc3d3e5.png[/img] Chances of success are determined by your Crew Hunting, Fitness, and Focus attributes. [img]{STEAM_CLAN_IMAGE}/44994478/2926a07e5d544c6eab252d2617ff68776acad2bf.png[/img] A successful hunt will bag you different prey depending on the area. A failed hunt will also increase your Crew Hunting attribute. Whether you succeed or fail, going hunting will reduce your crew's Stress. Please note that while you spend time hunting, the Infection and Risk meters will gradually build. If you spend too long, your crew might end up coming under attack from infected. [b]Fixes[/b] 1. Fixed an issue where achievements would be displayed repeatedly in certain circumstances. 2. Fixed an issue where certain notification windows would be erroneously displayed in Chinese. 3. Fixed an issue where the Reinforced Axle would erroneously reduce Speed in certain circumstances. 4. Fixed a text display issue when buying or selling goods from caravans visiting player-owned cities. 5. Fixed issue where text would exceed text box limits in the combat screen. [b]Improvements[/b] 1. Improved trait point notification display timing. 2. Improved notifications when truck Hull is low. One more thing: the Dustland Delivery Steam Workshop beta test has begun! See the [url=https://steamcommunity.com/app/2943280/eventcomments/4427687523462642473]official announcement[/url] for further details on how to take part. We're hoping to make Steam Workshop support available as soon as possible. We're also planning to host a mod creation contest event, so stay tuned for further details! Happy gaming!