Dungeons of Aether Bugfix Patch 1.12 Notes

Hi adventurers and dungeon delvers! We hope you're enjoying your summer so far. We've got a small update today to address a few bugs some players have been running into. [img]{STEAM_CLAN_IMAGE}/42199056/62a4f14f6e214d33b85327bbb95af84b5d9a69c3.png[/img] [list] [*] Fixed battle log crash against Relentless enemies. [*] Fixed a softlock that could occur when quitting the battle with the log active. [*] The elevator prompt no longer goes offscreen. [*] Fixed Randall companion position on collapsible bridges. [*] Fixed hearts drawing during loading screen. [*] "Bottle of Water" item name now displays properly in log. [*] Fixed map visual issues for end rooms in Chapter 2. [*] Updated visual effect for gem break animations. [*] Corrected Slade dialogue at the end of Chapter 3. [*] The 'fright' debuff icon now displays properly above your hearts if you receive the debuff while it's already active. [/list]