DREAMWILD Patch Notes for November 19th, 2022

DREAMWILD

DREAMWILD is a fast paced, Arcade-Styled FPS set in a multitude of unique and bizarre psychedelic worlds! Slice through the endless horde with your accursed sword, discover the secrets that the DreamWilds have to offer, and get to the bottom of the dark plague spreading through all Mindspace!

[b]Here's a brand new patch coming right at ya! This patch should bring some nice QOL changes and some other neat stuff.[/b] Changes: [list] [*]Home portals now emit beacons of light to make them easier to find [*]Enemies in later levels now drop Blue Gubbins, which are worth two Gubbins and heal 2 HP [*]Increased score from later enemies [*]Gubbins now move faster towards the player [*]Gubbins will now stop glowing and emitting particles when collected [*]NPC Dialogue is now controlled by player input rather than by a timer, this should make dialogue easier to read and less tedious to get through [*]Final Portal now has a Key Counter to keep track of the keys you have collected [*]Fixed certain Skyboxes having visible seams [*]The Final boss now has slightly adaptive health to make the fight less of a pushover at max stats [*]Fixed problem causing the player to still be vulnerable to damage after defeating the Final Boss [*]"Friends in a Strange Place" now plays in its intended area of the castle [/list] I hope that these changes will make DREAMWILD more fun for everyone! As always, thanks for playing, and feel free to leave feedback in the comments! -Karbonic [h2]Coming soon...[/h2] Here's a quick tiny little itty bitty sneak peak at some new content coming soon to DREAMWILD! Stay tuned! I'm excited to show off more and more cool stuff in the near future! [img]{STEAM_CLAN_IMAGE}/43022222/769871d74ef4c54c8c800111aecb821c485c2cf4.png[/img]