Here's another neat little patch, comin' right at ya!
[img]{STEAM_CLAN_IMAGE}/43022222/b84026f5692e269dc908e30904f3f95366d6086c.png[/img]
Changes:
[list]
[*]New Megastructures now appear in Carstinella
[*]Footstep sound effects have been added (these are togglable in the settings)
[*]New alternative mushroom pathway to the top of the Obelisk in the Deepest Dream has been added
[*]Potion mode change has been rebinded to middle mouse button
[*]Mouse scroll wheel can now be used to jump
[*]New starting podium added to tutorial
[*]Certain heavy enemies now drop Green Gubbins, which are worth 1 HP and 2 Gubbins
[*]Enemies now turn faded in color when they die to help avoid confusion between live and dead enemies
[*]Rerendered cutscenes with Goutha to use her new model
[*]Fixed problem where Fading Club logo was off center at startup
[*]Fixed bug where Mushrooms would apply bounce physics multiple times per frame, launching the player into the stratosphere
[*]Fixed bug where player could take grapple hook out of Tutorial via home portal
[*]Epilepsy Warning is now more brief and controlled by player input rather than by a timer
[/list]
I hope you like these changes and additions! As always, feedback is welcome and appreciated!
Let's make DREAMWILD as good of a game as it can be!
Oh, and as a reminder, there's a cool Fanart contest going on for DREAMWILD!
Submit your art to FadingClubGames@gmail.com and get a chance to win some sick cash prizes!
[url={STEAM_CLAN_IMAGE}/43022222/08d4ff18fbec655ef9f24a85863a5811b47cb4f9.png][img]{STEAM_CLAN_IMAGE}/43022222/3d72dde9a7fbdaa779fc2d2318467a83c7d2cfc4.png[/img][/url]
^Check out details in the image above^
As always, thanks again, and I hope you enjoy DREAMWILD!
-Karbonic