DREAMWILD Patch Notes for December 1st, 2022

Here's another neat little patch, comin' right at ya! [img]{STEAM_CLAN_IMAGE}/43022222/b84026f5692e269dc908e30904f3f95366d6086c.png[/img] Changes: [list] [*]New Megastructures now appear in Carstinella [*]Footstep sound effects have been added (these are togglable in the settings) [*]New alternative mushroom pathway to the top of the Obelisk in the Deepest Dream has been added [*]Potion mode change has been rebinded to middle mouse button [*]Mouse scroll wheel can now be used to jump [*]New starting podium added to tutorial [*]Certain heavy enemies now drop Green Gubbins, which are worth 1 HP and 2 Gubbins [*]Enemies now turn faded in color when they die to help avoid confusion between live and dead enemies [*]Rerendered cutscenes with Goutha to use her new model [*]Fixed problem where Fading Club logo was off center at startup [*]Fixed bug where Mushrooms would apply bounce physics multiple times per frame, launching the player into the stratosphere [*]Fixed bug where player could take grapple hook out of Tutorial via home portal [*]Epilepsy Warning is now more brief and controlled by player input rather than by a timer [/list] I hope you like these changes and additions! As always, feedback is welcome and appreciated! Let's make DREAMWILD as good of a game as it can be! Oh, and as a reminder, there's a cool Fanart contest going on for DREAMWILD! Submit your art to FadingClubGames@gmail.com and get a chance to win some sick cash prizes! [url={STEAM_CLAN_IMAGE}/43022222/08d4ff18fbec655ef9f24a85863a5811b47cb4f9.png][img]{STEAM_CLAN_IMAGE}/43022222/3d72dde9a7fbdaa779fc2d2318467a83c7d2cfc4.png[/img][/url] ^Check out details in the image above^ As always, thanks again, and I hope you enjoy DREAMWILD! -Karbonic