Flashing Lights - Police, Firefighting, Emergency Services (EMS) Simulator

Play solo or in up to 10-player multiplayer co-op! Flashing Lights is an open world police, firefighting and EMS simulator game with plenty of opportunity for role-play or more relaxed fun with friends. Become the law or save lives! Discover leagues of player-created mods!

Hello all, Thank you so much for all of your support since our v1.0 launch! There is still a long road ahead with plenty of content still to come. Today we’re excited to tell you what we’re up to, which includes… Pickup Truck Triple Pack DLC launching on 22 June ($2.99/£2.99) Cloud saves and bug fix update now available on the unstable branch Updated roadmap announced [h2]DLC – Pickup Truck Triple Pack [/h2] We are excited to announce that we’re releasing our first DLC for Flashing Lights on 22 June. This will feature pickup trucks for Police, Fire and EMS along with a selection of liveries. Plus, venture into the sandbox mode in-game to access a bonus vehicle: the civilian pickup truck. You’ll be able to pick up the DLC for $2.99/£2.99. Make sure to check out the DLC and add it to your Steam wishlist: https://store.steampowered.com/app/2449260/ [h2]Cloud Saves And Bug Fix Update – Now Available on the unstable branch! [/h2] We are implementing Steam Cloud Save features, allowing your vehicle setups and rep points to be transferred easily between devices. If you play on multiple PCs or devices this should be useful for you! We also have a bunch of bug fixes for you as well, which will continue to be a main focus going forward. You can access this update now via the unstable branch - See the full patch notes at the end of this announcement To access the unstable branch you can do the following: - Load up Steam and head to your library - Right click on Flashing Lights and then select "Properties" - Head to the Beta tab and in the drop down select "unstable_test_branch" (no password needed) - This will then download the new update for you [h2]Updated Roadmap [/h2] You’re also probably wondering what is still to come for Flashing Lights. Over the coming months we have some big updates coming alongside our work on bug fixes and optimisation. [h3]JULY [/h3] July sees the release of Steam Achievements, the day/night cycle and the reputation unlock system which will add a more satisfying sense of progression to the game. [h3]SEPTEMBER [/h3] We are working on a previously unannounced update for September which features a mission editor, allowing players to create and share their own missions through Mod.io. [h3]NOVEMBER [/h3] November will see the completion of the K9 update, adding a faithful companion to help on rescue missions and hunting down suspects. [h3]JANUARY 2024 [/h3] NPC Backup will be introduced to help in single-player, to aid you in callouts and bring more life to Flashing Lights. [img]{STEAM_CLAN_IMAGE}/30559558/abe2444a3295db900c1d918d016fa67aa33b89e7.jpg[/img] [h3]Patch notes - Unstable Branch[/h3] New - Moved stats and vehicle saves out of Registry files - Steam Cloud save support for stats and vehicle setups (Stats.save1) Fixes - NPC vehicle traffic multiplayer position de-sync - NPC vehicle traffic spawn could get stuck and fail to spawn new cars - MDT "Scan vehicle in front" got stuck when scanning parked cars - "Disable All Mods" function fixed to delete mods save file (Mods.save0) - Client player cars could spawn with angled front wheels making them desync when steering animations is applied - Adjusted traffic advisor for SUV "FEX" - Portable ladder adjustment's mode input loop fixed *Save system migration may wipe previously used vehicles setups and assigned mods! Thanks, The Flashing Lights Team