Day One Patch – Blood Sins

[p][img src="{STEAM_CLAN_IMAGE}/44811161/4c96085c376172d121f160b83fe1eeb8d1b37c55.png"][/img][/p][p][/p][p]Thanks to everyone who jumped into the game! Here’s what we’ve fixed in this first patch based on your reports and internal tests:[/p][p][/p][p][/p][p]⚔️[b] Boss & Gameplay Fixes[/b][/p][list][*][p]Bosses now properly resist damage and effects at the start of encounters.[/p][/*][*][p]Fixed an issue where Rem would jump and then snap back to the starting point.[/p][/*][*][p]Rem is now immune to sound and damage right before roaring.[/p][/*][*][p]You no longer lose 100 gold when upgrading without selecting an item.[/p][/*][*][p]The spear was removed from the possible drops since is not ready yet.[/p][/*][*][p]Fixed an issue where you could beat the boss “Hope” twice.[/p][/*][*][p]Fixed bugs with Hope’s invisibility and expedition quest not working.[/p][/*][*][p]Fixed the Ravager not appearing due to conflicts with the Hope bossfight.[/p][/*][/list][p][/p][p]🎮[b] Controls & UI[/b][/p][list][*][p]Exiting the game using [b]Y[/b] or [b]Triangle[/b] no longer freezes the game.[/p][/*][*][p]“M” key now opens the map.[/p][/*][*][p]Controller support:[/p][list][*][p]You can now open item info panels with the controller.[/p][/*][*][p]The death screen now responds to the controller.[/p][/*][*][p]You can now delete items using a controller.[/p][/*][/list][/*][/list][p][/p][p]🛠️[b] Systems & Menus[/b][/p][list][*][p]Save game info now correctly displays on the load screen.[/p][/*][*][p]Exploration percentage now updates correctly on the volcano.[/p][/*][*][p]Map items now set exploration to 100% as intended.[/p][/*][*][p]The sensitivity slider now applies changes immediately without needing to adjust other settings.[/p][/*][*][p]The idle sound from the portal now stops as it should.[/p][/*][*][p]Disabled mana regeneration.[/p][/*][*][p]Enabled base health regeneration.[/p][/*][/list][p][/p][p]🧭[b] Game World & Progression[/b][/p][list][*][p]Fixed gaps in Phase 9 that could trap players between rooms.[/p][/*][*][p]If you get knocked out in the Valhar arena, you now correctly return to the safe zone.[/p][/*][*][p]Fixed an issue where you could activate the final portal by defeating only one of the two bosses (Sith and Arthaz).[/p][/*][*][p]Selling items now works as individual units, not bundles.[/p][/*][/list]