Discount for a week! Along with a tremendous update. 2020.11.02.

Touhou Blooming Chaos 2

Touhou Blooming Chaos 2 is an brand new rogue shooter where you control a character of a varied cast to explore an all randomized labyrinth. Enjoy the excessive fun of reaping enemies and character training. With balanced difficulty, you can always find your place as either beginner or veteran!

[img]{STEAM_CLAN_IMAGE}/37196948/6401c84d2981e1b2c4f2b8ec196e571f8da8a2d8.jpg[/img] Kept you waiting for long! Due to the great fluctuation occured in our team, the update was delayed for two months long. During the delay we re-write a lot of underlying code so the game could adapt the future updates. Also, along with this update, we've planned a discount for an entire week, don't miss this critical chance! We now have an official Discord! Feel free to report bugs or discuss about the game. Link:[url=https://discord.gg/CpncDhZ]https://discord.gg/CpncDhZ[/url] In the Steam community, we'll also create pages of bug reports and feedbacks for English and Japanese players. 中文: [url=https://steamcommunity.com/app/1260810/discussions/0/2950376208541318640/]https://steamcommunity.com/app/1260810/discussions/0/2950376208541318640/[/url] English:[url=https://steamcommunity.com/app/1260810/discussions/0/2950376208539424825/]https://steamcommunity.com/app/1260810/discussions/0/2950376208539424825/[/url] 日本語:[url=https://steamcommunity.com/app/1260810/discussions/0/2950376208539427598/]https://steamcommunity.com/app/1260810/discussions/0/2950376208539427598/[/url] And here for the details of today's update. [h2]New Contents[/h2] [list] [*] Playable character: Marisa Kirisame, Star Sapphire, Clownpiece, along with their skins, photographs, and achievements. [img]{STEAM_CLAN_IMAGE}/37196948/ab0a7557f24dbea8f971d107c77d9173009d077d.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/915ba45776699f45b9ab7add7fafcee8f41daac3.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/bdf82e4191f1f5d9f0977dde19d30101714250bd.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/25f3b9181e2bc3b5ec1427eb81c94b429dc90923.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/13c1de687f468c31996c24aa122917b0d6fa9c7f.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/42576a9691e8440c2202161dc949c51bc902b193.jpg[/img] [*] Several unused items are now available. [img]{STEAM_CLAN_IMAGE}/37196948/2e1c9334809666e7433dbe44e5cb1f58941b2921.jpg[/img] [*] Buff/Debuff system are partly applied, while adding visual effects for some of them. [img]{STEAM_CLAN_IMAGE}/37196948/303d7963ee879337f1339b2b8df3b1a7842a2f2c.jpg[/img] [*] Added Clown's Star-Spangled Skirt (Clownpiece), and new playable characters' coins. [*] Add introduction for coin-alike items. [*] Added two puzzle tablets. [img]{STEAM_CLAN_IMAGE}/37196948/987845c83468f57f5eb5c7a26d56d0ef651af57b.jpg[/img] [img]{STEAM_CLAN_IMAGE}/37196948/a8000e735aec63ac1912557a5e7562e57b40e5dd.jpg[/img] [*] Cloud save is now available again. [/list] Meanwhile, we've been preparing Rouge Mode. Due to the lack of testing, however, we couldn't install it into this version. We'll try to finish it this week and make another update for it. Rouge Mode will be a rather abundant content that demands a good amount of work from us. Thanks for your understanding. [h2]Adjustments[/h2] [list] [*] Players and enemies can now inflict debuffs. [*] Buff or debuffs will be displayed. [*] Mana and Stamina are now fixed in town. Only in dungeons or Kasen's Dojo aren't they, [*] Limit Breaking Factor is guaranteed to be found in golden chests. [*] More items other than potions now appears from enemy loots, chests, and Kourindo. [*] Adjusted the look of the attribute page in ESC menu so it's more reasonable. [*] The character's Exps for now and before the next level are displayed in ESC menu. [*] Attributes are now shown in a more decent data form. [*] Altered the function of A and B buttons. [*] Used a new font in user interfaces. [*] A better and more forceful cut-in animation. [*] A confirmation will appear when attempts to quit the game. [*] When Chen is in Shikigami mode, signs will appear among water pools. [*] Fixed where Komachi attacks too rapidly and the ghosts summoned by her never disappear. [*] Fixed where Okuu's 1st skill appears to be too large in Gigantism Mode. [*] Coins of the same type can be stacked up to three. [*] Fairies that self-revive can now only do so for three times. If inflicted with Oni Miko's instant death effect, they won't revive at all. [*] The Oni Miko's effect only happens with normal attack, and enemies knocked out from it won't drop any Exps or Golds. [/list] [h2]Bug Fixes[/h2] [list] [*] Fixed where several character protraits don't display. [*] Fixed where the key message "Require Greater Tokens" when asking Hatate for developing photos is missing. [*] Lots of fixes in translation. [*] Fixed where Alice appears in Scarlet Devil Mansion instead of Patchouli. [*] Fixed where some character's names during cut-in animations display improperly. [/list] Hope you like today's update! We'll spend this week to test Rouge Mode, and try to introduce it before the end of the week! Enjoy, everyone!