[previewyoutube=SyEEZIEgRuQ;full][/previewyoutube]
Initially, I didn't plan to release a new update for a while, I was planning to keep everything for version [i]Sigma 7.0[/i]. But I ended up doing a bunch of changes that I honestly just couldn't keep waiting another several months, I wanted to release them NOW! So, here's version [i]Sigma 6.5[/i] adding them in. A lot of these are looks related, though there are also a bunch of other changes.
[u][b]Main changes:[/b][/u]
[list]
[*] Added Object outlines
[*] Redid the ENTIRE color palette.
[*] Re-did Cultist Realm act 2 level design
[*] Gave Cancer act 1 and 2 a makeover
[*] Enemy spawns now telegraphed via lightning strikes
[*] Main UI no longer friendly pink and is now red
[*] Added the Mother Cycorpion, a larger and stronger version of the Cycorpion that jumps
[*] Enemy and object visibility improved heavily
[*] Re-did portal Graphics
[*] A bunch of other effects have been improved
[/list]
[u][b]The rest:[/b][/u]
[list][*] Player now has a shadow
[*] Cain's voice (Courtesy of Gianni Matragrano) received some editing changes
[*] Cain is MUCH more aggressive, chances are you won't survive now
[*] Level triggers wait for you to collect the weapon on Little Baby and Normal mode
[*] Wall jump and Wall slide physics improved
[*] Auto-Jump button added
[*] Quickswap Button added
[*] Outline option sliders added
[*] Streamlined the gib system to perform way better + It also now cooler
[*] Added new color palette options: [i]Cultic [/i](Thanks to [i]Jason Smith[/i], creator of [i]Cultic[/i]) and [i]Corrupted[/i]
[*] Grapple Projectile is much faster now
[*] Added Habil's hip pads from the original Promo art back in. But not for Cain. he doesn't get them.
[*] Large cutscenes now skippable (Press Enter)
[*] You can now slightly adjust direction mid slide
[*] Changed the Meat Barrier's screams
[*] Redid the leaderboard UI
[/list]
[u][b]And now, the bugfixes:[/b][/u]
[list]
[*] You can no longer die inside portals
[*] Cultic Executioner can no longer be instakilled via a sandsteel blast to the feet
[*] Fixed issue where going to Garbage World's secret level after already collecting the Dimensional Shard would cause softlock
[*] Level borders are taller now so you can't jump out for act 1 of The Cancer
[*] Lowered certain explosion SFX volume
[*] You can no longer slide or shoot during Portal Facility cutscenes
[*] Locked Camera and player movement during spawning animation to prevent early injury
[*] Fixed a bug where punch wouldn't record previously used weapon
[*] Fixed a bug where the weapon wouldn't swap out mid punch
[*] Fixed a bug where Shocker punch would initiate instantly instead of when you let go
[*] Fixed bug where guttersnipe would be disabled after shooting the last of the Mastermind's eyes
[*] Removed Herobrine
[/list]
And that should be all! I also added a demo version of [i][b]DIMENSIONAL SLAUGHTER[/b][/i], in case someone wants to test it before they buy!
Be sure to follow me on [url=https://twitter.com/manliestdev]Twitter[/url], subscribe to my [url=https://www.youtube.com/@manliestdev]Youtube[/url], and maybe even join the [url=https://discord.gg/Gekm6XMhhr]Dimensional Discord[/url] for more frequent updates!