Diluvion Beta: June Update

Diluvion: Resubmerged

Diluvion is a 3D deep sea, Jules Verne inspired, exploration game with RPG elements and thrilling submarine combat. As the Captain of your own vessel, you must grow and manage your crew as you search for the secrets of the past in a hauntingly beautiful flooded world.

Hey there! It's been quite some time since our last announcement. We have a new update to the beta, and this is a big one! [b]The beta's main quest line is now complete from start to finish.[/b] We've fleshed out the Abyssal Trench quite a bit, and there's a lot of new stuff to see there. [url=https://youtu.be/m0eunul7ETM]Check out our update video here[/url] We'd also like your input on what the full title should be: Right now it's between [b]Diluvion: Accretion[/b] and [b] Diluvion: Sunken Grimoire[/b]. Let us know in the comments! [h1]Changelist[/h1] [list] [*]Completed quest chain in Sunken Coast [*]Completed quest chain in Abyssal Trench [*]Items can be used in hazard battles while salvaging [*]Completely revised quest update HUD [*]Added 'Crew Overview', 'Sub Overview' panels to Captain's Tools [*]Fixed Sonar bug where signals were never decaying [*]Fixed bug where AI would use player's ammo [*]Crew Exchange - crew can be placed on standby when swapping to a smaller ship [*]Fixed numerous small UI bugs [*]Revised munition effects [*]New scenes for forging an upgrade, swapping ships, upgrading chassis [/list] [h1]What's Next[/h1] First on our todo list is to complete the script for the few remaining side quests so that we can begin full localization. While that's happening, we'll be working on gamepad implementation and general polish. Thanks for reading, and we hope you enjoy the latest build. :)