Master the art of lightning-fast noodle delivery in this challenging 2D platformer. With deadly traps, a range of moves to master, including teleportation, and trophies to unlock, are you ready to become the ultimate noodle delivery master?
Hey everyone!
I recently started doing some devlogs and posting them on YouTube. If you are interested in some behind the scenes development I'll link them here :)
This is really new to me so feel free to leave some feedback on what to improve or if you enjoyed them.
Episode 1: Creating a boss with pixel art timelapse and implementation
[previewyoutube=8BiEfeZNZIo;full][/previewyoutube]
Episode 2: Level design, how to sketch it, build and iterate it.
[previewyoutube=3LcxTlTYerk;full][/previewyoutube]
Episode 3: Making visual fx and polishing the game
[previewyoutube=2hbkBhikmN4;full][/previewyoutube]
Enjoy and let me know what you think :)