Devlog No.1 | Fall Release & Development Update

Nobody - The Turnaround

Nobody – The Turnaround is a life simulator set in a parallel world that echoes modern society. Manage your time and resources carefully, strive to find a way through difficult times, and overcome the predicament you find yourself in.

Hi guys! It’s been a while since our last demo testing. Thank you all so much for playing and for offering us tons of feedback and suggestions (bug reports as well)! Today we would like to share some news on the game development and answer some frequently asked questions. [h3]1. Something about the release[/h3] We are planning to release the game during this autumn (Northern Hemisphere). But this is subject to change according to the development progress. An earlier release window is also possible. After much deliberation, we decided to launch the game in Early Access and keep polishing it till it’s ready for an official release. [h3]2. The story mode and the sandbox mode[/h3] As you could see in the demo, our game has two main modes, aka. the story and the sandbox mode. The story presented in our demo will also take on the task as a tutorial. And the sandbox mode will be unlocked after a playthrough of the first story. In the sandbox mode, you’ll be able to customize your character, including the initial outfit, your face (choose a face to your liking from several preset options), traits and characteristics. Other than that, there’ll also be stories in the sandbox mode, offering you rewards as well as an opportunity to get to know the city more. Currently many core systems in the sandbox mode are still in development, such as housing, cars, opening shops etc. [h3]3. Nighttime activities[/h3] In our original design, the day ends at 21:00. This doesn’t mean that the protagonists will go to bed at 21:00 sharp. During the night, they will engage in different activities automatically based on the status. Like if they’re hungry, they’ll go grab something to eat. If they’re still angry when the day ends, they will need to find a way to blow off some steam. But after hearing your suggestions, we decided to extend the nighttime! You’ll be able to stay awake till at lease 24:00. Entertainment like Karaoke and Discos will be available! And also you will be able to do some special night shifts to earn some extra bucks, such as food delivery or managing your stall. But of course, there’ll be some punishments for staying up too late. [h3]4. Relationships & romance[/h3] The romance system is based on the affinity between NPCs and your character. In the early stage, you can establish a relationship with people through quests and conversations. After that, you can increase the affinity level by chatting on the phone or sending out gifts. Once your affinity level has reached a certain point, you might have the chance of asking them out on a date and taking things to the next level. After a relationship is confirmed, they will become your partners and more interactions will be unlocked. They could even be helpful for your career. [h3]5. Advanced career system[/h3] Generally speaking, you will earn more as your abilities are enhanced. And the abilities you gained will always be with you. This means, once some advanced jobs are unlocked, they are unlocked for good. You only need to pass those exams once to get certificates for certain jobs. But there are a few special career options at the end of the talent tree that are very different from the gig jobs in the early stage. Here you need to hire people to take care of your own business. These career options have their own management systems (sort of like separate management sims). And there are chances that you run out of business and have to go back to gig jobs. [h3]6. Housing system[/h3] Choose to rent or buy an apartment when you have earned enough money. You can walk around the room and buy some furniture with special functions. For technical reasons, random placement of furniture can’t be supported yet, but it’s possible to upgrade the room furnishings. The room also has a very important storage feature, which has a significant impact on the later management systems of the game. [h3]7. More entertainment options[/h3] It’s sometimes not easy to beat the old man at Chinese chess. No worries. We are implementing other entertainment options that may offer you some extra cash into the game, including billiards and mahjong. Some other activities like a comprehensive fortune telling system and a claw machine are also in development. So stay tuned! Another thing is that we have decided to keep the current demo open for some more time, in case you haven’t got the chance to give it a try. Thanks again for liking our game! And we would really appreciate it if you could add it to your wishlist!