DEVLOG - NEW UI/UX DIRECTION đŸ§‘â€đŸ’»

ALOFT

Aloft is a co-op sandbox survival game set in a world filled with floating islands. Amidst the hurricane, build a home, weave sails, harness the winds, and transform any island into a skyship to explore the clouds. Find lost knowledge to cure fungal corruption and restore the world’s ecosystem.

[img]{STEAM_CLAN_IMAGE}/41880788/41f4543bd3d05c8d62991c44a67a3afc8d3288b8.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/780a58e4cf456ce7c97b0cbf48b1d930db21ef5f.png[/img] In this Devlog, we will be unveiling our new UI/UX direction — featuring major improvements to aesthetics, readability, and functionality. All of these menus are a work in progress and subject to change, so we’re really looking forward to hearing your feedback. Let’s take a look! [img]{STEAM_CLAN_IMAGE}/41880788/3067a9afde325a1d80ef1db991e9ef8f3e14388f.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/1a5d9b1d29b114da0fed2b9882fb048f436c828e.png[/img] Changes to the start menu are simple yet effective; a higher contrast menu bar to improve visibility and readability, as well as some familiar motifs for decoration. [img]{STEAM_CLAN_IMAGE}/41880788/1d88d30d0d20a66d6f4fd00cb3d9640e95a7c0cf.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/a2509867a23508f08f4c78bd428e094118535274.jpg[/img] [img]{STEAM_CLAN_IMAGE}/41880788/6c6e2d288e9f94720b6a281ef5fb6aafbe3cb93b.jpg[/img] A complete overhaul of the head-up display is in effect — featuring a new health gauge, conditions, notifications, and more. The first image shows how the HUD would appear most of the time, while the second image displays all possible notifications, including multiplayer widgets 👀. Missing from this image is stamina! After gathering some feedback from the community and reviewing the stamina system, it has been decided that stamina will be replaced with a momentum system. More details on the momentum system will be shared in a future Devlog. [img]{STEAM_CLAN_IMAGE}/41880788/c5667898a2f7a16deff3ff39c949ac8e6b02f586.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/82de9fec4e42c2ed0a412f6860b9a8cb0d95c46e.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/ef049beae437f269d0d4f12d04e2406ab3af133c.png[/img] Aesthetics, visibility, and functionality improvements are all part of the new crafting menu. Players will be able to decide if they want to just learn the recipe (short press) or craft the recipe (long press) in one single step instead of two. [img]{STEAM_CLAN_IMAGE}/41880788/65b2465013c1f98cffcb6996682dcd4fbb378e73.png[/img] [img]{STEAM_CLAN_IMAGE}/41880788/56038d9c26eb5d34f32cddd0df764743b26812b8.png[/img] Saving the best for last, here is our biggest UI/UX change yet — the new tool wheel! Now tool selection will be front and centre when you activate it, and disappear when not in use. Your active tool will always be displayed at the bottom right of the HUD. This radial menu format will be used for other contexts as well, such as interacting with players and animals. That’s it for now! We hope you like the new UI/UX direction, and we’re eager to hear your feedback. Let us know in the comments below or in our community Discord! [url=https://discord.com/servers/aloft-827937448243494952][img]{STEAM_CLAN_IMAGE}/41880788/e8be767454cd5eb861fcc19f6af8c281803bce0d.png[/img] [/url]