Devlog - Build 91

Features: - Reworked all weapons/items to use the new damage types (Blunt/Slashing/Piercing) instead of the old Physical damagetype - Implemented item merging Fixes: - Fixed adventure not getting reset completely when exiting out of the Adventure start screen - Fixed Melee weapons scaling with the projectile count stat - Fixed stats based on a formula not showing the min/max values in the tooltip - Fixed various tooltip issues - Fixed explosions damaging enemies too long Balancing: - Reworked most of the weapons/items to better suit their power level to their cost/rarity