Devlog - Build 90

Backpack Survivors

Fight off swarms of monsters, fill your backpack with various weapons and items and battle your way through powerful bosses! Each run is different as you level up your character and unlock new weapons, items, relics and abilities.

Features: - Reworked damage types (added blunt / slashing / piercing) - Removed Physical as damage type since this is now split up into the damage types above - Renamed stat Piercing to Penetrating (since we now have a damage type called piercing) - Started work on Mage character - Prevent adding/removing items that would violate the weapon capacity stat - Removed Spell as weapon type, now weapons are either ranged or melee, buffing specific types will be done via the damage types - Added feature to move items from the backpack to the storage with a single click (Right mouse button / North button on game pas) - Reworked all weapons/items to have correct damage type / tags after the damage type and weapon type rework - Added new icons for tags/types/coins - Implemented weapon capacity stat Fixes: - Fixed bug where a locked, banished shop offer slot would get stuck - Fixed heal messages showing decimal numbers - Fixed various tooltip issues - Fixed conditional stats ending up in global stats