Devlog #9 Blueprint system explanation

[h2]Greetings Architects![/h2] [url=https://store.steampowered.com/news/app/1468400/view/2988675197238257223]In the last devlog[/url] we were talking about walls, bricks and a blueprint system. Currently, we are still working on improvements to said system by increasing its possibilities and making it more user friendly. Short sneak-peak on the video below: [previewyoutube=3ws8u4cWIh8;full][/previewyoutube][i]We are posting daily updates from development on our [url=https://discord.gg/PTb2Dg6Uf7]Discord Server[/url]. [/i] This blueprint system allows us to be very flexible during the creation. It includes manipulating size, the various axes in space, fitting, auto-fitting, and distancing construction elements to another and more. We discussed the Grid and Scale system in more detail [url=https://store.steampowered.com/news/app/1468400/view/3019073227253447709]HERE[/url]. We believe it might need some explanation of how it's supposed to look like in the end by the example. [img]https://i.imgur.com/8co2yUS.png[/img] In Dreamhouse: The Game, we are playing as construction entrepreneur. To build a single wall with a door and window, we will need to go through few steps: [olist] [*] Create a project of a wall with a blueprint system. Since we want to have a door and window in a said wall, we need to leave holes to fit them. [*] Buy materials in the shop or take it from our magazine (material storage will be a thing to countermeasure demand&supply. We want to earn money in this game) [*] Recieve said materials on the construction site. [*] Move material and fit it into a blueprint. We skip the construction process's nuances to focus on the design and tycoon part of the game. [*] Realise we forgot to make a hole for a window - take a hammer and make it (we lost money on material this way, so be careful! Mistakes cost) [*] Continue the process with the possibility of making walls like this and more[/olist][img]https://i.imgur.com/nt1qhrk.png[/img][i]We can shape the size of a brick in the wall. There will be a possibility to remove a chosen brick.[/i] [b] The construction system will be further developed and improved in the upcoming months.[/b] Meanwhile, we have noticed Unreal empty plane might be a little too bland to showcase news about Dreamhouse: The Game, so we have created a news studio :) [img]https://i.imgur.com/JFiA3xV.jpg[/img] [i]Dreamhouse news coming soon and with style.[/i] See You in two weeks! 22.04.2021. Or sooner on our [url=https://discord.gg/PTb2Dg6Uf7]Discord Server[/url]. Yours DeSand "Dreamhouse: The Game" Team https://store.steampowered.com/app/1468400/Dreamhouse_The_Game/ [url=https://discord.gg/PTb2Dg6Uf7][img]https://i.imgur.com/TkD11Fw.jpg[/img][/url]